Agreed. I'm almost at 1500 myself, and bought upwards of 5-6 copies of the game for friends during that time..and preached to everyone that would hear too. But alas, those days are gone it seems. Between the forum toxicity to any dissenting voices and the continued path the game is taking, I'm...
I agree entirely! And this is one of my issues outside of crafting being broken(imo).
But also another situation I would kinda like to see if we could lower the attribute lock or remove it entirely for some of the more broad use skills that don't really tie into a specific attribute? Like...
And... you just proved why crafting got shafted? You already can't craft T6. Now you can't craft at all without the blessings of RNGesus, multiple times! By then you already got a decent one. Maybe not T6, but doesn't matter, can't craft it anyway.
Yes, you're right.. but maxing out a stat(10+ points?) to get 5 points in a skill to still not even have the capability to craft steel T6 weapons without finding 5 crappy ones first, just seems very wasteful. Very similar to the double book gating on explosive arrows feel. Putting the crafting...
Well, with crafting not being worth the points(spread too thin), and the amount of parts required for the good gear to be found BY looting already... looting is by far the main objective.
So this is a copy/paste with most of this from another post, I just stumbled on this one too. I also dislike the rage mechanic with melee in it's current form.
I found a work around that effectively counters the annoyance of the rage mechanic and is doable in xml and also saves time getting...
Well the problem is that crafting is basically worthless past early game now. You have to find and scrap 4+ steel tools to be able to craft any at all of a decent quality. The chances are high that you already have one of decent quality by then and so especially with the no T6 crafting, the...
So this is a copy/paste with most of this from another post, I just stumbled on this one too. I also dislike the rage mechanic with melee in it's current form.
I found a work around that effectively counters the annoyance of the rage mechanic and is doable in xml and also saves time getting...
So... I have read and am kinda surprised at the disregarding, insulting, or accusing that people want easier difficulties when they claim the enrage mechanic is annoying. --Not too difficult.-- I found a work around that effectively counters the annoyance of the enrage mechanic and is doable in...