So for some reason the comments are off. Personally this doesn't look all that good. It looks like the fog from the burnt forest or wasteland was taken and thrown into the desert biome then some wind blowing sound effects were added.
https://youtu.be/jyiZgBNMfSM?feature=shared
So everything in the list is still going to be part of 2.0? This whole several week delay hasnt had anything removed? Or any of those features delayed further into some other update like 2.1 or 2.2?
What exactly will be released with 2.0? Are we getting weather effects or will it be the old over heating and cold system we had?
Have any of the 2.0 features been removed or adjusted or further delayed to be added later on since this updates release date is unknown? Such as well we couldn't...
Well you did call then exploits though but now it's unnaturally speeding which makes no sense. Again you are saying pace myself. Limit the quests I do, limit this, limit that, don't do this don't do that.
Everything you are saying gives legitimacy to what I say that progression and many other...
And how many people actually complete those challenges through a play through? Because if according to the pimps a play through is like 30 or even 40 hours that means by day 40 or even 42 at the most most players wouldn't have time to finish most of those challenges unless you mean a complete...
Why should I convince you? I gave you an example. Already done GS 400+ in the snow biome and from what I saw in the videos it's no big deal. I would say you are taking it kinda personal if you are requesting video evidence.
You haven't convinced me that endgame is GS700+ and neither did those...
Explain how buying products from the trader, doing quests, and looting is exploits?
Didn't know that normal gameplay that the devs implemented is considered exploits. Seriously how are any of those systems exploits? If you and others consider them exploits maybe the pimps should remove them...
No those are challenges. Might as well call getting steam achievements quests. Not to mention they are ridiculous with some of the requirements like the killing of 50 animals. Yeah that sure sounds like fun having to find 50 snakes.
Let's not forget the amazing rng based challenge of...
Like I said a few extra demos and basically all rads. No different than what youtubers have posted.
You bringing difficulty into it shows the kind of try hard you are and why your input is invalid and useless. Heck I could build one of those cheese bases or just set up a line of turrets...
Ah yes calling someone asking legitimate questions a troll and making threats seems to be typical.
It wasn't known LBD would be killed off and instead we got thrown this weird magazine rpg system.
I don't see on that little promotional material or them saying new zombie stages. Not much of...
Ah yes the roadmap that doesn't explain anything besides we are adding new quests giving no indication of what types of quests they will be, they have also said no new zombies before so that's out the window, behemoth boss zombie not happening, still need to work on those kick starter goals...
Day 21 of latest play through. All armor and weapons are Q6, augur Q6. Base is concrete with horde portion at steel.
That aside with how broken progression is when will actual end game content be added? T6 isn't end game content its the same infestations we have done along with the other types...
It isn't a big deal considering how these supposedly brain dead zombies can path through traps and know the easiest path to get to you.
Years ago I would say yes cheese bases or blocks is cheating but with how the pimps have changed zombie AI with a few cheese mechanics of their own like that...
The thing is why hasn't this been fixed? Kind of a big problem if zombies purposely avoid traps and it breaks their pathing due to bad coding or whatever by the devs.
Just seems lame to need to dig a hole and put spikes it in like some kind of Scooby-Doo villan.