Recent content by seven

  1. S

    V2.6 Stable

    It's A. Not vanilla, B. A server or C. Co-op and your friends are trolling you.
  2. S

    Feature or bug of the xpath SET command?

    I've not seen using the SET command in this way documented anywhere so I wonder if it's intended, or something I should avoid. Am I blind and just haven't seen it? An example, say I want to change the warming effect of a cup of coffee so it gives 10 warming for 5 minutes. I could use 5...
  3. S

    PC Files with the .pille extension

    Hmm, Pille is the username of a prefab creator. Can you open them up with notepad and read anything? Where did you find them?
  4. S

    Windows No traders and no their's POI either

    So it's fixed? That's good! Yes, steam uninstall doesn't remove everything. You have to clean up manually.
  5. S

    Windows No traders and no their's POI either

    One suggestion. I've had in the past steam would install a game but it was not complete. Have you tried doing a steam 'verify files' after install? Maybe do it a couple times. And I'm a bit confused. It looks like your screenshot shows that you have spawned into a new world, but your log...
  6. S

    Windows No traders and no their's POI either

    Wow, that's a lot of errors. Are you sure you have no mods installed, or remains of previous mods you haven't deleted? The game is not finding a lot of blocks used in POIs, so it won't load them. Not just traders.
  7. S

    A New Chapter for The Fun Pimps and 7 Days to Die

    We have never owned games. You may have owned a physical copy of a license to play a game, but you never owned a game unless you created it, or bought the rights to it. Bought it 20 years ago, not yours, but, as long as you have that disc you can play it forever. The problem today is that with...
  8. S

    A New Chapter for The Fun Pimps and 7 Days to Die

    Umm, isn't that what I posted a few comments above? Do I need to delete that?
  9. S

    A New Chapter for The Fun Pimps and 7 Days to Die

    :poop: As for GaaS, asynchronous pvp is also mentioned. Perhaps it is something to do with the future games we've heard little about, or perhaps a game mode added to 7dtd since Bloodmoons wasn't well received.
  10. S

    What happened to 4k maps?

    Navezgane has changed a lot over the years. The general layout is mostly the same, Diersville towards the center, biomes in the same general direction, rivers and lakes. But much has changed. A new town in the wasteland, traders moved around, and then to different biomes, plains just gone. I've...
  11. S

    Inventory management.

    That was mostly a joke. I tend to do long playthroughs, and generally accumulate a lot of dukes. There's not a lot to spend them on after a while.
  12. S

    Inventory management.

    Isn't procuring money the point of the game? Am I playing it wrong? I do think bandages could stack a bit higher, and I do mod that. For the dukes I've thought that we should be able to use those ATMs. Carrying cash is so old school.
  13. S

    Extending item is not working

    Using extend can save time and reduce coding errors. An example, the zombies are all based on a few basic types. Steve is based on a template zombie. Then Feral Steve is based on Steve, Radiated on Feral, etc. That initial template zombie is maybe 150 lines of xml. Much of that is inherited by...
  14. S

    Is stealth truly pointless now?

    I will agree that stealth is useless for blood moon, and that it is a lot slower than going in blasting. It's only 'mostly useless' in some tier 5s, like minotaur where it seems to be all cross this line and spawn a wave. But for those, the agility part of the tree wins. If you invest the...
  15. S

    Extending item is not working

    If there is I'd like to know too. There's a comment in the xml about the tags property, and the creativemode property, but that's the only documentation I've found that I recall. I asked here a year ago and never got any answers. Maybe someone else can add to this.
Back
Top