Recent content by Scyris

  1. Scyris

    PC 1.0. No, this is still alpha.

    Yeah the 1.0 2.0 etc is a lie, its really alpha 23, 24 etc. They just had to name it that to get around some red tape for the stupid console version. v2 is prob alpha 23, while 1.0 is alpha 22? Really wish they'd name the pc version the proper name, as this game is not a full release the game is...
  2. Scyris

    PC So.... if a zombie doesn't have a beating heart, why do they suffer bleed damage?

    Same way they can die from poison damage in games, game logic thats it. Now fire can work on a zombie, why you ask? well the weakpoint they have is the brain, and well when the zombie is buring it boils its brain killing it or at least thats a logical way to explain why fire works on zombies. 7...
  3. Scyris

    PC why is 7 days (now 1.3. b9) GETTING SO BORING? we are at day 56 and are bored as heck (10k map with 1200extra pois)

    I mean most of that is playing it modded with massive overhauls, and not vanilla, as I am bored in vanlla within the first 6-7 hours. Might be a bit longer then 2.0 hits, It'll be the first time i'll have played vanilla since well 1.0. I try the new alpha, which btw 2.0 just sounds like it makes...
  4. Scyris

    PC V2.0 Storms Brewing Dev Diary

    Be careful what you ask for, were getting 2 new tiers above radiated but no new weapons to fight them with, so its going to be even more bullet spongy than it already is since there is no upgraded weapons to deal with the new tiers. Unelss they lower the health of every zombie and the new tip...
  5. Scyris

    PC Changes to weapons for 2.0 and beyond

    I mean the current weapons are already not enough for radiated zombies with their insane health pools, adding 2 new tiers and no new tiers of weapons? thats just stupid and your going to make the bullet sponge issue much worse, kinda like how they are going to make the "no one goes into other...
  6. Scyris

    PC why is 7 days (now 1.3. b9) GETTING SO BORING? we are at day 56 and are bored as heck (10k map with 1200extra pois)

    Because the game has nothing to do, there is no reason to go outside of the forest save for maybe a single trip to desert for oil shale, You basically do not have any food or water problems after the first week, ammo is plentiful so no real reason to craft it usually. Game just lacks anything...
  7. Scyris

    PC Things you miss AND don't miss from the old alphas

    I miss: Learn by doing as the current magazine and perk system is complete trash, I miss sandbox elements like being able to make a underground base if you wanted to being viable. I miss the old gun system as it was nice finding a gun with better parts to upgrade the gun you have. I miss the...
  8. Scyris

    PC Rad Remover Worth It?

    Most rad zombies only heal like 2-3 health per second, the healing is so small it might as well not even exist to be honest. Only exception is radiated vultures, for some reason those heal more hp per tick than anything else does and can be annoying to kill with melee as they tend to hit and...
  9. Scyris

    PC V2.0 Storms Brewing Dev Diary

    I mean thats because nothing gets optimized as much as it needs to be because the game is still an alpha, don't let the 1.3 or 2.0 fool you, its really alpha 22/23, No fully released games makes sweeping changes like this. They had to label it like this to get it out on consoles but the game is...
  10. Scyris

    PC V2.0 Storms Brewing Dev Diary

    I mean a tier 5 primitive set has like, 40-50 armor total or something which is pretty damn good. Its been ages since I played vanilla so I don't exactly remember.. I went and checked the xml's Primitive armor has 8-12.3 armor per piece from t1-6 base. with a +-20% randomness thing. so 32 to...
  11. Scyris

    PC V2.0 Storms Brewing Dev Diary

    Not a big fan of capping loot by biome, that seems way to heavy handed, if you want people to go into other biomes you need to change the item system, so that each biome has its own tier of tools/armor/loot/weapons with those items ONLY being available in those biomes, so your basically forced...
  12. Scyris

    PC Can we fix the stagger forward zombies do when hit?

    I mean other games with zombies have dangerious melee without needing fake difficulty mechanics to do so. I play afterlife a mod where you very often have hordes of 20-30 zombies after you, the game can handle it fine. Increase the spawn enough outdoors to make it a threat and you don't need...
  13. Scyris

    PC Can we fix the stagger forward zombies do when hit?

    It makes no sense, in any other game its a backward stagger, why do these things stagger forward? its so stupid, looks fake, and has some fake difficulty just like the 0 animation attacks, are these ever going to get fixed? its been a issue since zombies became able to attack while moving, the...
  14. Scyris

    PC Someone on Reddit said it's "confirmed" that 7 Days 2 will not be a voxel game?

    Honestly after seeing how 7dtd 1 turned out, I really do not want a second one, especially in unreal engine, that is hard to mod compared to unity. Vanila 7dtd is crap, you have to mod the hell out of it to make it worth playing, and anyone who has modded the game will tell you this due to how...
  15. Scyris

    PC Destroying the game

    Because it had the best skill system, actually felt sandbox like as you had choices about things that have been taken away in a17+, it didn't try to force anyone to play a specific way like a17 and up does. Locking weapons to stats was the stupidest thing TFP ever did with the games skill...
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