Recent content by owl79

  1. O

    PC Unofficial General Chat - Alpha 19

    The stoneaxe feels "off" somehow. I'm guessing it's the offset from the object to hit, and there could be a bit more delay & stamina usage.
  2. O

    PC Developer Discussions: Alpha 17

    First time the trader quest worked for me (RWG), but on this restart (RWG too) I got the bug 0.0m to trader location, no quest map icon. Does that mean there was no trader generated on this map?
  3. O

    PC Developer Discussions: Alpha 17

    I thought we could use the hoe for harvesting to get a chance at extra seeds, but I got none so far? Do we need a perk as well?
  4. O

    PC Developer Discussions: Alpha 17

    Imo there needs to be a max count for the water towers in RWG - the town I'm currently in has way too many, neither logical nor immersive.
  5. O

    PC Developer Discussions: Alpha 17

    I like the new combat with power attacks, but I keep accidentally swinging twice, when I push the mouse button for a fraction of a second too long. That really is a problem, those redundant swings eat up my stamina even quicker.
  6. O

    PC Developer Discussions: Alpha 17

    I purposely avoided all streams, and was looking forward to the game feeling all "new" and unspoiled again. But what are those graphics? Everything turns into blurry blobs just a few metres from me, and I already cranked up the LOD setting. This and the washed out look really doesn't feel like a...
  7. O

    PC Developer Discussions: Alpha 17

    Shouldn't there be an option to opt-in to the latest experimental? I figured I'd opt in now so it downloads while I'm at work and I can play when I'm home, but that doesn't seem to be possible.
  8. O

    PC Developer Discussions: Alpha 17

    I've gotta say, this whole streamer-weekend setup is pretty torturous for those like me who want to avoid spoilers at all costs. My resistance to taking a peek is getting weaker by the minute.
  9. O

    PC Developer Discussions: Alpha 17

    I agree that the remaining "flat" plants like cotton are a real eyesore, improving these would actually make a big impact. If they're still kept simple/ugly like that only cause of performance, probably turning down the spawn rates of all the resource-heaviest plants and trees would help, I'd...
  10. O

    PC Developer Discussions: Alpha 17

    I'm in need of a distraction and am wondering, since I only started with A15: is there any older Alpha that was rather different but still had many positives, that would be still worth playing now and not just feel like only steps back?
  11. O

    PC Developer Discussions: Alpha 17

    Respawning sleepers? Seriously? A year ago this was blamed on "sleepers 1.0", but that was A YEAR AGO. I don't mind the loot and other changes, but not being able to maneuver beyond a door in combat really is a fun killer.
  12. O

    PC The Offtopic, A17 thread.

    For me the wait is bad because A16 was such a huge step back in the AI department, which has a big impact on gameplay. Not even mods could change this enough, and I've played them all. I would've strived to correct this asap, and not delayed the A17 release even further for some graphics...
  13. O

    PC Developer Discussions: Alpha 17

    How is it looking? Should I better start modding Skyrim SE, or will some Assassins Creed tide me over?
  14. O

    PC Developer Discussions: Alpha 17

    Ah, just as well. If it was possible that the zombie gets attached to the bottom ladder rung with his upper half instead of the feet, it would look like he's grabbing the ladder, but I'm guessing that's a no go either.
  15. O

    PC Developer Discussions: Alpha 17

    Regarding the ladders, I think the zombies just pulling themselves up a rung that is in reach maybe feels more true to z-lore than jumping.
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