Recent content by nemo888

  1. nemo888

    Recommendations

    Fyi:   Level1Techs (of Wendell / Kentucky fame)  are doing a 7 days Alpha 19 play-through on their Twitch channel (started in October, still going).   Fun newbie shennanigans include :         - "How do i upgrade a wood frame  ?         - "Rocks are suprisingly hard to find , though i guess...
  2. nemo888

    PC Alpha 19 Dev Diary

    Absolutely this. I wish there was a bit of code to stop getting quests at the same POI again & again  (I tend to concentrate on Tier 3 quests on set maps such as Pregen3). Further, I wish the quest descriptions showed the name of the POI in the trader quest list . For example, instead of ...
  3. nemo888

    PC My Perfect Zombie Game / Comparing 7 Days to Die vs Dying Light vs Project Zomboid

    As I've just finished another play-though of Dying Light and have started Alpha 19,  i thought it would be fun to compare the zombie games I've been playing recently.  A couple of points : My perfect zombie game would have the dynamic-world & base-building of 7dtd + the movement of...
  4. nemo888

    PC Alpha 19 Dev Diary

    a game mode where the map changes every 7 days but you keep your gear & workbenches in your truck would be awesome
  5. nemo888

    PC Alpha 19 Dev Diary

    Does anyone have any thoughts on the discussion about the Gamesparks DLL use of the open source library  WebSocket4Net/SuperSocket  , specifically the potential of remote execution, file transfer, and user detail collection ? There is a discussion in the 7dtd steam discussion board in progress...
  6. nemo888

    PC Alpha 19 Developer Stream Series #5

    What POI work remains before gold  Any chance of adding some limited procedural generation to the POIs to reduce familiarity What makes a tier 3 POI different to a tier 4 POI  / tier 5 POI What's your favourite POI and why .    Least favourite POI and why
  7. nemo888

    PC Alpha 19 Developer Stream Series #4

    POI Question : What are your thoughts on POIs in A19  ?  Such as :  What POI work remains before gold  Any POI aspect that you think still needs work What makes a tier 3 POI different to a tier 4 POI  / tier 5 POI What's your favourite POI and why  .    Least favourite POI Love the...
  8. nemo888

    PC Electricity and more

    Looks like a flux capacitor -> gets my vote    And you probably could combine 2 of the AND/OR gates to get a NOT.  An awesome idea regardless
  9. nemo888

    PC Alpha 18 Dev Diary!!

    /\ +1
  10. nemo888

    PC Alpha 18 Dev Diary!!

    personally, those pan-cake things from Star-Trek TOS which stuck to the ceilings and jumped at you always freaked me out
  11. nemo888

    Procedural POIs

    I love this game, but after a while the POIs repeat / become predictable. Procedurally generated buildings would help keep things fresh
  12. nemo888

    Flame Traps

    'nuff said
  13. nemo888

    PC Developer Discussions: Alpha 17

    agree with this - the new spikes seem fragile
  14. nemo888

    PC Developer Discussions: Alpha 17

    I sort of had this already with Alpha 16. I used a 2 story house as my base, just west of the Diersville hardware store in Navesgane. It was by a river bank. They dug tunnels under the house
  15. nemo888

    Upside Down Turrets

    would be awesome (so can attach them to a ceiling)
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