I'm waiting for the correction of the non-rendering of water chunks...
Is there any hope for v2.6?
https://community.thefunpimps.com/threads/terrain-tiles-missing-near-water-and-missing-water-textures.46169/
Yes, i confirm that i have exactly the same bugs with missing chunks near the water.
By the way, i saw a statement somewhere in the changelogs that they had already fixed this before the release of stable 2.5.
Apparently, the error was not fully investigated.
but then who forbids us to grow 100 trees at a distance of 5m from each other, so that the server performance does not decrease?
Moreover, the players like to pinch the trees "for future use" as soon as they receive a fir cone from the tree. Right in the same place where it was cut down. There...
How does this shortcoming appears itself in practice? And how does it differ in code from doing it in vegetables plots?
In my mod, the fields are planted to the limit of visibility, and only then could it cause some freezes on weaker machines.
Small gardens don't slow down performance at all. I...
I remember Rick saying they removed the "sharp sticks" for the sake of performance.
He said something like, "What do you want - sharp sticks or some new useful features?"
In the end, whatever it is, it will definitely affect "performance", right? ;)
It would be nice to add a look at the top as in the strategies. I really like strategies. There are a lot of good strategy games. Therefore, there should also be an overhead view on the 7dtd.
I also hope for steering wheel support. There are many good games that use the steering wheel to control.
@for developers :
Consider the idea of displaying the block name in a permanent place on the screen in the prefab editor, but not only through the dm-menu that is enabled by F3 "focused block".
Yes, it happens, roads end in emptiness. It was both v1 and v2.
In addition, very often roads cannot connect between settlements.
What is being repaired, what is breaking.