Recent content by n2n1

  1. n2n1

    V2.5 b32 Hotfix

    I'm waiting for the correction of the non-rendering of water chunks... Is there any hope for v2.6? https://community.thefunpimps.com/threads/terrain-tiles-missing-near-water-and-missing-water-textures.46169/
  2. n2n1

    Terrain tiles missing near water and missing water textures

    Yes, i confirm that i have exactly the same bugs with missing chunks near the water. By the way, i saw a statement somewhere in the changelogs that they had already fixed this before the release of stable 2.5. Apparently, the error was not fully investigated.
  3. n2n1

    V2.5 Survival Revival Dev Diary

    @faatal. Please make that this label (and symbol icon) can be set from the xml-item.
  4. n2n1

    PC V2.5 EXP b20 update - b23 hotfix

    but then who forbids us to grow 100 trees at a distance of 5m from each other, so that the server performance does not decrease? Moreover, the players like to pinch the trees "for future use" as soon as they receive a fir cone from the tree. Right in the same place where it was cut down. There...
  5. n2n1

    PC V2.5 EXP b20 update - b23 hotfix

    How does this shortcoming appears itself in practice? And how does it differ in code from doing it in vegetables plots? In my mod, the fields are planted to the limit of visibility, and only then could it cause some freezes on weaker machines. Small gardens don't slow down performance at all. I...
  6. n2n1

    Icon for steel shovel?

    everything
  7. n2n1

    V2.4 Stable

    Yes, undoubtedly, this is where the main difficulties of the game now lie. 🙂
  8. n2n1

    PC V2.0-2.4 Storms Brewing Dev Diary

    I remember Rick saying they removed the "sharp sticks" for the sake of performance. He said something like, "What do you want - sharp sticks or some new useful features?" In the end, whatever it is, it will definitely affect "performance", right? ;)
  9. n2n1

    PC V2.0-2.4 Storms Brewing Dev Diary

    It would be nice to add a look at the top as in the strategies. I really like strategies. There are a lot of good strategy games. Therefore, there should also be an overhead view on the 7dtd. I also hope for steering wheel support. There are many good games that use the steering wheel to control.
  10. n2n1

    PC V2.0-2.4 Storms Brewing Dev Diary

    @for developers : Consider the idea of displaying the block name in a permanent place on the screen in the prefab editor, but not only through the dm-menu that is enabled by F3 "focused block".
  11. n2n1

    Roads that just end

    Yes, it happens, roads end in emptiness. It was both v1 and v2. In addition, very often roads cannot connect between settlements. What is being repaired, what is breaking.
  12. n2n1

    Why does 7dtd still have no end game content?

    Because it's a sandbox and you decide when to finish.
  13. n2n1

    Zombie Melee Attack Reach

    This one really exists, no matter how they dismiss it. For those who play MP with running zombies, this is a huge problem. Zombies really grow long arms when they run. Those who claim otherwise are just playing with walkers or playing very little of this game.
  14. n2n1

    Roland's Top Ten Ranked: Items that have been added

    Yes, that clarifies a lot... :)
  15. n2n1

    Roland's Top Ten Ranked: Items that have been added

    🧐 ??? ... they dig stairs, bother trees for no reason, go along a closed path (like in a CIRCLE) like ants along prepared routes during a blood moon and fall in designated places, can find an unobvious passage to the player without knowing the plan of the building, one or more of the attacking...
Back
Top