Recent content by Mr. Perfect

  1. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    I really should, but the current armors don't really speak to me. 7D2D is up there when it comes to hours played per dollar, so I'd like to support them with a DLC purchase at some point. I'll keep an eye out for one that matches my style.
  2. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Playing around with damage type susceptibility on zombies would be fun ways to balance them too! The current game weapons can be classified as slashing, blunt, fire, electrical, explosive and piercing. I imagine that the skinny zombies like Tom Clark would be weak to blunt damage since it would...
  3. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    I'm afraid that's bugged. Killing any NPC also counts as a PvP kill for those achievements. I have never played PvP, but have the achievements from killing NPCs in a mod. I want to say it was Undead Legacy? Might have been Darkness Falls. Either way, that achievement is bugged.
  4. Mr. Perfect

    PC V2.2 b1 EXP

    Bless you! Drone too?
  5. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    That's pretty cool. I'd want to hear what they have to say one way or the other, might as well watch live. Do you know how getting it works? Link a steam account to a twitch account?
  6. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Wait, what's the deal with a hat unlock? This is an in-game DLC kind of thing? I generally don't watch Twitch live, just watch a recording later that I can jump around in, but if that purple hat is free DLC for watching I can show up.
  7. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    A similar complaint I've heard a lot right after v2.0 is that normal shotgun shells get completely replaced in high tier loot by slugs, since the slugs are "AP" versions. Buckshot is relevant all game, so getting that to drop would be great.
  8. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Hi @faatal , what are you working on these days? I see mention of a 2.2 in the forums, but everything on the roadmap looks to be implemented. Mostly balancing and bugs?
  9. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    If biome protection was moved to a mod, players could just buy them from a trader or get one from someone else who had the schematic. Whether people find that appealing or not will be personal preference, but I like the idea of having to earn the protection as a skill.
  10. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    I'd be content with that. Sometimes it's just transparency in a system that people are looking for, and Dreyseth's suggesting would clear up how the lock picking works. Also: please no minigames. I've played Bethesda's same lockpicking minigame in 2008's Fallout 3, 2010's Fallout New Vegas...
  11. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Release on a Friday? May god have mercy on your weekend plans!
  12. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Were those stumps with honey in them? Would make sense!
  13. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    How do you guys manage to balance things? IIRC back in the day there was a company supplying player metrics, but they went out of business or something? Without telemetry I'd imagine there's not much to go off of when trying to figure out how the playerbase is fairing with gameplay.
  14. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    Oh! Well that's not so bad then, I was under the impression it was a never ending stream and just stopped trying. Sisyphean tasks and what not.
  15. Mr. Perfect

    PC V2.0 Storms Brewing Dev Diary

    I don't know why you're getting the ferals, but if I recall correctly in v1.0 they changed the first few horde nights to have unlimited zombies. Hordes used to have a set number of zombies per night, so you could just kill X number of them and be done with it. I can't find it in the patch notes...
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