Recent content by magejosh

  1. magejosh

    Someone build a mod to remove weapons and vehicles

    Well, if you wind up waiting too long and get interested in trying it out. This thread has everything you need to know in combination with what I told you. Xpath Modding Explanation Thread
  2. magejosh

    Vehicle Madness for A21

    Can confirm it works in a20.6b9 just fine. As for compatibility, i just added it to Trapped In Purgatory overhaul mod, which uses 369 other mods. Started a new save and loaded into the world. The new wrecks were in place, and i was able to spawn in an Armored Cobra and drive it around.    What...
  3. magejosh

    a20.6 Fire Danger mod

    This mod is dependent on 0-SCore and Guppycur's Fire Mod. Without them it will do nothing and will likely cause some NRE's. What it does:      Adds a tracker to determine distance to and quantity of burning blocks at varying ranges. Then scales proximity effects based on those and whether you...
  4. magejosh

    Scent of Prey A20 Modlet

    The Scent of Prey modlet is to add in the ability for zombies and prey animals to find you more easily if you carry raw meat or animal fat. It also carries a small chance to spawn a predator Horde that is GS appropriate to attack you.  If using the alchemy mod by badpoly, the stressed out mod...
  5. magejosh

    NPCMod and Addons

    Hey, I made this modlet to add the powered by logo to the main menu and escape menu with a link to this thread post. If it's not okay let me know and i'll delete. Hope it's helpful to everyone.  Download Link: https://drive.google.com/file/d/12UmxvTQFXvCXkVscrlr4fU7r3NxmTgKF/view?usp=sharing...
  6. magejosh

    The A Team Modlets

    Well, I attempted to reproduce the issue, but here i am parked on a hill and stepped out to take a screenshot. I just held the spacebar for a few seconds after it stopped moving and got out.  Which version are you using?
  7. magejosh

    enZombies - More Zombie Variations

    Oh no it happens when i load the client first time after installing these zombies. Happened in a19 as well. Can't load a save or start a new game without the client first going to the select a profile screen when you try.  Mind that I'm running a lot of mods, but it always happens for me when i...
  8. magejosh

    Doughs modlets

    That did the trick much better than my toying with numbers was doing! I fixed that grey line the other day, i don't remember the name of that window off the top of my head but i'll dig through my changes and see if i can find it for you. Here's what mine looks like now thanks to you. Now it's...
  9. magejosh

    Doughs modlets

    Possibly make them into entities that dont move or interact at all, then you can use the size scale property on their entityclasses entry. Then just make a spawner block and make that found item that, so you place it and it gives the preview of the spawner block which you can use the mannequin...
  10. magejosh

    Snufkin's Assorted Modlets

    @arramus and i were talking on his thread and i mentioned having had a similar idea for how i was going to update this one further. Here is the updated version with a fix preventing engaging the infinite gas bundle loop without max advanced engineering and three tier 5 or better tools and...
  11. magejosh

    (A20) AutoBots - Automated Mining and Ammunition Making Bots (Revisited)

    I actually had a similar issue while working on the update i mentioned last night. It was because i forgot another modlet was setting the recipe count for all recipes with electrical parts to 5, which was throwing off my scaling amounts and driving me nuts. Pulled them all out, added back in one...
  12. magejosh

    Scomar82_HUD

    Sent via dm idk i think the dm isn't working, i fixed the player level dynamic updating and went to send that over as well to find it reloaded my message like it never sent. The important bits are in the khaines kill tracking buff.xml near the bottom, the stuff under the mjedit comment...
  13. magejosh

    Scomar82_HUD

    I didn't think to check if there was an update to this mod. I just went to work fixing it so i could use it. I used khaines kill tracker mod and made the display counters display the zombiekills cvar, and made another effect group in the kill tracking buff for tracking deaths so i could display...
  14. magejosh

    Purgatory Server-Side Overhaul Collection Mod Official A19.6 v1.0.1 Download

    Version 1.0.1 b1 is available via the gdrive link below and nexus. https://drive.google.com/drive/folders/1b5z4ytupW_ec2OLwAxPDTStKrAwWzjG8?usp=sharing While primarily a QoL update fixing missing descriptions and item stats, as well as correcting unlocks for various items and new...
  15. magejosh

    Purgatory Server-Side Overhaul Collection Mod Official A19.6 v1.0.1 Download

    It looks like i had the gamma gun's effect group tags for the magazine size passive effect pointing to the machinegunner perk instead of perkTurrets like the others, I have it updated already in the next version. I will release that in a few days to a week at most though. I want to finish...
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