Recent content by Life_For_Dead

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    Creating and Exporting Models from Unity for use in 7D2D

    @Cranberry Monster Thanks very mush for you answer. After many try after try, yes, I figure out myself that needed to create a 3D oject in a object emtpy to respect the size inside the game. & that needed to export from the object empty & not directely from the 3D objet. I followed/readed...
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    Creating and Exporting Models from Unity for use in 7D2D

    Hello, I need help for a little simple thing, please ! I try to made a 3D object cube poster (1 x 2 x 0.1) & the look-like is good in Unity... But after use it in game, the transparent frame show a block size 1, 2, 0.1 with the good size of the picture, but after placed it that spawn a block 1...
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    An eternal bug that has never been fixed...

    xDDDDDDD... No it's a bug... We can't see/remove/destroy it... We can't place block in it... & that is very big annoying when we build base with a prefab... So, if it's not a bug, so it's a legit weird/crap thing to offence/annoying freely players ? ? ? o_O" Well, WTF... -_-""""""" & you...
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    An eternal bug that has never been fixed...

    Dears Devs... When will you able to fix about the very big annoying invisible block of all prefabs who got it ? ? ? We can't place nothing in it... It's like a solid invisible block... But in fact, this invisible block is the block exclamation mark for quest... The only way to fix it, it's...
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    PC Fill a deep swimming pool is always not available with v1.0 experimental & with futur release ?

    Now all block water have the same mechanic, you place anywhere & that will do like in real life, that will get down on ground directly, before that stay anywhere you placed it & from this coordinate that flow until ground & even if we was on the sky limit to the ground limit. Devs & players...
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    PC Fill a deep swimming pool is always not available with v1.0 experimental & with futur release ?

    They change the mechanic of the water at starting with the overhaul at alpha 13, but we was always available to mod the water until alpha +/-16 (I don't remember well) because the old code of the water was always in the game file. But after alpha +/-16, devs removed the code & so the water could...
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    PC Fill a deep swimming pool is always not available with v1.0 experimental & with futur release ?

    IDK what you talk about game or real life, but you should go try 7DTD version alpha 10/11/12 (or go look on youtube about water for this old versions) & then you will see how water work to do very deep swimming pool, fountain, water elevator... & no, in old time game version, no need "one...
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    PC Fill a deep swimming pool is always not available with v1.0 experimental & with futur release ?

    Yes & it's the problem... In very old time the water fill not in the same way as today, we could did swimming pool very deep, as well any water lifts, big fountain every where in the base ect... Yes, actually if someone want to build a swimming pool, need to build base near a lake/river & then...
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    PC Fill a deep swimming pool is always not available with v1.0 experimental & with futur release ?

    & so after 9 years, when devs will allow us to do it again like in old time with version a10//11/12 ? ? ?
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    Magolis Compo Pack by The Compopack

    In fact I spoke about in general & not just for CP, by assuming the tags are correct with the xml of each prefabs & in rwgmixer.xml Example: - If I move all commercial prefab vanilla to ...\Steam\steamapps\common\7 Days To Die\Data\Prefabs\Commercial - If I place all prefab I found in the...
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    A21.1 VideoPlayers Mod

    Seem to work well with 20.3 but it's a little difficult to place the TheaterScreen, IDK if it's the problem of the game or the block itself but need to be like +/-5m from where we want to place it. Anyway, thanks again ! (Note, IDK for any Billboard because I don't use it & the video00.mp4 for...
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    A21.1 VideoPlayers Mod

    Oky, I tested & that's work with a20.3b3 but sadly not with a20b238 & so it's seem like a "bug" of the audio manager from a20b238. That's work so that can be oky but if not (with a20.3), all TV have a problem to load correctly the next video, the sound is always read but the video have...
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    A21.1 VideoPlayers Mod

    Thanks for the update but there's a little error for the "</recipe>" here: <recipe name="Billboard01" count="1" >             <ingredient name="resourceMechanicalParts" count="10"/>             <ingredient name="resourceElectricParts" count="10"/>       ...
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    PC Auto Turret Sound Bug

    It's a bug from game ressource asset unity3d... Dev don't compile well...
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    KingGen - A Random World Generator for 7 Days to Die

    It's not a problem of spawn of the prefab, it's the problem of prefab are not write in the list when I create it... KingGen was just skip some prefabs without any message in background... You can try yourself & see if example if the prefab "aaa_store_book_lg_01" is in your list... I try manytime...
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