Recent content by Kyoji

  1. Kyoji

    Please return the old level by playing system

    I didn't say that. I said that if the developers release content that doesn't resonate with the fans then they should listen and make changes. And a lot of it is based on feedback. It's why we see devs chasing trends. Whether developers get ideas from players or not is fine. But my point is...
  2. Kyoji

    Please return the old level by playing system

    When Star Wars Battlefront implemented microtransactions the majority of the player base protested forcing them to remove it. Is that not an example of better? Even if 1000 people like microtransactions if the majority doesn't and they are vocal enough to impact sales then the answer is self...
  3. Kyoji

    Please return the old level by playing system

    This same logic would apply to anything whether they go back and reimplement something or come out with something new. The problem isn't whether people would complain or not it is whether it would provide enough benefit to enough players to warrant the change and a myriad of other factors. How...
  4. Kyoji

    Please return the old level by playing system

    Not much different than racing towards mailboxes but I do agree that both implementations need work to make right. Personally I don't think this is important enough to fix when we have other things that need addressing.
  5. Kyoji

    Well, the jars do get a comeback it seems.

    I don't think jars matter. It was for one designated as representation for everything that changed and two gave value to water on maps. Before dew collectors and cities you had to find water sources so you could drink. Now you just walk into any city and go to any restaurant or house for murky...
  6. Kyoji

    The upcoming changes feel promising

    It's not so much a zombie killing game either. Certain things like graphics increase the value of the newest iterations of the game, but generally speaking people feel the game lacks a few things: More linear - progression via questing and dungeon-like POIs combined with actual biome...
  7. Kyoji

    The upcoming changes feel promising

    Nostalgia does have a part but I think the general game trend was exactly what people were dissatisfied with and people made that very clear. The issue isn't new or fresh its that the updates as of late have not been going in the direction people want. The updates have brought a lot of good...
  8. Kyoji

    The upcoming changes feel promising

    You still have the dew collector so it depends on how much they tweak the settings around the jars. A lot of systems get easier the later you play including food, water and transportation to name a few. Bears having smell would be neat. I would love dynamic nights where the darkness can be one...
  9. Kyoji

    The upcoming changes feel promising

    Posted by Madmole on the Steam page news: While I am indifferent to jars, I think it's nice to see water sources have utility again. Hopefully they can balance it out to where it still provides difficulty for water survival while giving those water sources value in the early game. A smell...
  10. Kyoji

    Well, the jars do get a comeback it seems.

    I am indifferent to jars. I don't think it will make the game "feel" much better if at all and don't think it will hurt the game either. The question just boils down ( ;) ) to how it's implemented. I am happy that the developers are listening to community feedback and are willing to take a step...
  11. Kyoji

    Biome Gear and Clothing Systems

    I don't think time is particularly important in this instance as removing temperature while instead of adding it back in you substitute it with something else was my point. Fair enough. I think you could say biome hazards for the bill more. Hopefully we can see some form of temperature...
  12. Kyoji

    Biome Gear and Clothing Systems

    Thanks for the breakdown. I don't think it needs to be quite so complicated. There would be easier ways to tie temperature ranges based on biome at the very least. Not sure whether they could code it for indoors vs outdoors, etc. They made armor work with variable pieces. I don't see why they...
  13. Kyoji

    Biome Gear and Clothing Systems

    I get the initial drawbacks of clothing which is ironic as they went ahead and added armor that can be mix and matched instead of just remodeling clothing, but whatever. I also get the reason why temperature was taken out due to changing clothing into armor for some reason that still eludes me...
  14. Kyoji

    Biome Gear and Clothing Systems

    I get that it may not be the best but it's better than not having it. They stated temperature would return. I am not confusing anything. When they removed clothing they said they were removing temperature until the new armor system came and during the town hall they talked about it as well...
  15. Kyoji

    Biome Gear and Clothing Systems

    Temperature was slated to return, without it clothing doesn't do much. If they do not bring back temperature then I am sadly not hopeful about the future. Increasing the amount of time in storms is fine and all, but there still needs some fundamental purpose behind clothes outside of that. It...
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