Recent content by Kyoji

  1. Kyoji

    The missed post from woodle

    I am not disagreeing with your take that he is wrong to keep the content up, but when you call someone Woodle the Noodle it appears you have some serious dislike for the individual. I may disagree with his actions but not to the point of slandering him with insults. It's just not that big of a...
  2. Kyoji

    Has 7 Days to Die Become Too Focused on RPG Progression?

    I agree to a point. The issue would then be difficulty scaling. Either the game would largely be the same in terms of zombie strength or you would be outclassed. I think a better solution would be gun classifications such as civilian, police and military weaponry with the upgraded stats mores...
  3. Kyoji

    The missed post from woodle

    Didn't see that. Yeah I know it sucks to lose the time and effort in making the video and I'm sure it will generate a decent bit of revenue but I do think it's disingenuous to keep it up knowing it was a mistake and TFP have asked for it to be edited or removed.
  4. Kyoji

    The missed post from woodle

    I don't understand. Where did you get that from? I saw a forum moderator say the following: Is there somewhere a dev asked for it to be removed? If that is the case then that doesn't seem good for the content creator to keep up something a developer asked to remove in good faith.
  5. Kyoji

    The missed post from woodle

    Tell me your biased without tell me your biased. Did he ban you from his channel or something? You seem super mad about it.
  6. Kyoji

    The missed post from woodle

    Didn't think it was an issue until this thread made it one.
  7. Kyoji

    Did I miss the option to turn screamers off?

    You can adjust the heat map so I would try that.
  8. Kyoji

    Knife Bookset please :D

    Knives could get an attack speed increase after each successful hit in a combo up to as maxed percentage and maintaining hits on a target would keep resetting the buff. Knives would also make good control weapons with hits to the enemy decreasing their speed. If possible it would make sense to...
  9. Kyoji

    Learn by doing hybrid - MadMole mentioned, was this scrapped for 3.0

    I think during the livestream they mentioned it didn't make it in time for 3.0 release. Presumably that means it will come at some point.
  10. Kyoji

    Why this release schedule?

    Even if someone doesn't necessarily agree you can't deny the logic behind it and the fact a developer took the time to respond. That much is greatly appreciated.
  11. Kyoji

    Item Stat Variability

    Discliamer: I haven't played with it yet so this is first impressions from watching other videos. So far it looks pretty good as a system. I have always missed the schematic and parts quality system. The idea is that you have a reason to continue scavenging after reaching tier 6 and you would...
  12. Kyoji

    Why this release schedule?

    Well I wouldn't go that far. I would think there are a fair few who are ambivalent to it but to suggest most enjoy streamer weekends is a bit of a stretch. I don't particularly care if they get the game to play a few days early but that doesn't mean I like it either.
  13. Kyoji

    Bandits!

    Definitely a work in progress but it was nice to see. The jankiness of the movement transitions would be better served if they jogged instead of sprinted to places and cover animations could use some refinements, but the fact they used cover and how dynamic it was, even if not perfect, was...
  14. Kyoji

    New settings options should include an option to disable zombie spawns during the day.

    Adding a few new options here and there aren't bad and the OP isn't raging about it and it sounds like an easy option to add. I don't think we need to focus on adding 100 more new options right out of the gate but perhaps a few sprinkled in here and there that are easy to add.
  15. Kyoji

    Why this release schedule?

    Which could also be fixed if played by the streamers on Monday.
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