Recent content by ktrain

  1. K

    Grim Tales

    bump @JoeSloeMoe
  2. K

    Grim Tales

    love this mod...but there's one thing i can't get past. i use some loot mods, and occasionally get a m60. this mod prevents me from firing it. is there a way to disable that particular firing lock?
  3. K

    Bachelor Gamers

    my cats eat better and their food costs more overall
  4. K

    QOTW: If you could have any new feature in the game what would it be?

    Everything OCBElectricityOverhaul integrated, so I don't have to try to figure it out when Maurice doesn't update it fast enought to suit me lol!!!
  5. K

    Anyone miss the old creepy style of 7dtd?

    i started in alpha 19.??? It hooked me hard. Part of it is I know what to expect now. I wish there was a way to completely change the whole way zombies attack and track and mob, at random, to bring back the "new" feeling and scare me again
  6. K

    PC Is anyone playing another game of the side?

    Restore Your Island. It's so chill, relaxes me so i can deal with all the AI every time I try to fix something that someone broke unknowingly...
  7. K

    V2.6 Stable

    solo
  8. K

    V2.6 Stable

    I made a harmony mod using this as a base, there were a few issues but overall the theory is good and works, but needs adjustment as it really hammers 8 cores now...too aggressive and the zeds start rubberbanding. This is for my own personal research not to release, but anyone can do it it only...
  9. K

    Team Map view?

    Here is a mod for this https://www.nexusmods.com/7daystodie/mods/9356 I didn't make it, i only use it...
  10. K

    Learn By Use (Action Skills)

    Been using your Hybrid LBU since you released it... How does this differ from the hybrid? Will you be updating both or is this the new LBU? TY
  11. K

    V2.2 b3 Stable

    I had same except toolbelt was ok. removed mod "Khaine's 96-slot Bigger Backpack Mod" and issue is resolved. no update on KhaineGB's github yet
  12. K

    Look up during horde night -- visual maybe not intended / base green strobing

    And what is the method to deactivate it? and can we also deactivate the red boundary around quests?
  13. K

    Tip/Fix: How to Improve Mod Load Times

    been using this for a while now to automatically achieve the same result: https://github.com/OCB7D2D/OcbStartupOptimizer
  14. K

    PC v1.x Developer Diary

    try Drone Lock to Player by Area88 https://www.nexusmods.com/7daystodie/mods/6817
  15. K

    Guppy Mods - A21

    Edit: I looked in the log, looks like it was zombieGuppyNoArms 2023-12-16T17:22:31 6127.012 INF zombieGuppyNoArms SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/HeadGore.prefab 2023-12-16T17:22:31 6127.013 INF Entity zombieGuppyNoArms 547 killed by ktrain...
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