Recent content by Kramarite

  1. K

    PC Dead is dead

    Just add a couple of thoughts. Part of the reason peoples experience varies so much on their 7th day horde is day length. A player using 60 min days is going to be a lower level at horde night then a player playing 120 min days. You can't really compare the 2 players experience because the...
  2. K

    PC mod slots based on item quality

    This behaviour has been brought up in several threads, didn't see this one though sorry. This has been logged as a bug, I haven't checked if it has been replied to yet. Many of us agree, this seems like odd behaviour and wonder if it could truly be intentional
  3. K

    PC Amount of mod slots in items

    Yeah, I like that solution. That way if you really have the need you can remake it but it'll always still be modable. I guess seeing how you can melt the item back into the forge you don't completely loose out on a remake. It's not a quick process tho but it gives me something else to do at...
  4. K

    PC Where are the beakers?

    My last 2 playthrough's I've been unable to find sufficient beakers to build a single chem station. In my current game, both local traders have broken chem stations so it's a bit of an issue. I'm running missions, looting, picking up the airdrops. I'm over level 60 and not a single beaker...
  5. K

    PC Amount of mod slots in items

    That's my experience as well. I do hope it's a bug. Or at the very least the more expensive items need to be excluded. Maybe it could be used as a parallel line of quality for items. A perk or skill that allows you to increase mod slots in itmes?
  6. K

    PC Amount of mod slots in items

    Can anyone confirm if the amount of mod slots in each item is random generated or what is going on? I know quality determines the amount of slots. However sometimes I'm getting/making quality 4 or above items that can't be modded at all. I just made a quality 5 steel pickaxe and it just has the...
  7. K

    PC Favorite POI

    The apartment building for sure
  8. K

    PC A thank you to Fun Pimps

    Just wanted to say thank you FunPimps for the new zombie loot bag skin. Thank you for all your hard work bringing this new alpha and fixing the bugs in these experimental releases. I can see already that you've listened and adjusted things just an hour into a new playthru in the new...
  9. K

    PC Easy late game horde strat, with pictures

    That is a different case scenerio then solo. Interesting that they lock onto specific players though. My experience so far as a solo player is very different. You fall down you die, unless by some miracle you don't get stun/bled locked long enough to make it back up. The cops were more then...
  10. K

    PC A17 experimental - What the hell, is with this difficulty?

    While I get that dying is frustrating when you're not expecting it and more so when there is little you can do to fight back. I still feel though that many players are essentially complaining because they aren't safe. Which I'm sure I don't need to explain why that's silly in a survival zombie...
  11. K

    PC Death penalty is too much!

    After playing for the last couple of days I think the death penalty does need revision. I like having a death penalty, love the idea of consequences. During a normal game day I can live with an hour of handicap but would suggest that it would be better if the penalty slowly scaled back to full...
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