Recent content by Kam R.

  1. Kam R.

    PC New pimpsters video on the road to 1.0. My God it's been 12 years?

    About 9 years for me, which is crazy. Only other game franchise that kept being part of my gaming life is Fallout. Seems like not much is changing other than the removed "alpha" label. Still a whole bunch of game features that need to come up. Don't really care much about all the console...
  2. Kam R.

    PC The Craft-only challenge

    Here's a ruleset I played by on my last run. I'll post it here for people seeking inspiration for new runs. My experience with it was that the game felt a lot more oldschool and crafting centered, the new magazine system actually mattered a lot more now and no dull trader grinding :] I also...
  3. Kam R.

    PC [Xbox] Any word on why 7 Days to Die seems to be leaving Game Pass soon?

    They're saying they want to delist the legacy version when the new 1.0 comes out. I assume that new version will go to game pass and such then.
  4. Kam R.

    PC v1.x Developer Diary

    Whoop whoop! New game version numbers! :] Does this mean no more map wipes though...?
  5. Kam R.

    PC What was the point of the water change?

    I used to do "Can't go further than 250m radius from spawn"-challenges. Yeah those are pretty dead by now. Or way too easy since you just spawn next to loot-laden towns anyway. Hardest Difficulty Zs wilderness survival? Not without looting at least some wilderness POIs. Gotta be sneaky and also...
  6. Kam R.

    PC Is ignoring game content the only option?

    Just to be clear, didn't mean to attack your playstyle, I rather agree with it in fact. Whenever I move away from exploring on my own terms to doing quests I feel like I'm on rails. That's the one thing I don't really want from a sandbox game.
  7. Kam R.

    PC Art of Mining - One shot

    Steel Picks definitely are fun to use again when you reach the one shots for stone and stone type ore blocks. Auger IRL is for mud and dirt, so technically auger should be the machine tier type of shovel and currently feels exactly like that to me. Maybe TFP will finally add a jackhammer or...
  8. Kam R.

    PC Is ignoring game content the only option?

    Water filter helmet mod is a way, if you can find one. You may even just cm one in your inventory at start then you can do your woodsman thing:]
  9. Kam R.

    PC What was the point of the water change?

    It is. My first SP run was nomad. No base. Just keep movin' and lootin'. Have a pot with you, reserve one slot for murky water, you'll survive fine. It's actually fun to play this way, but you obviously cut out a big portion of the game.
  10. Kam R.

    PC Is ignoring game content the only option?

    I know I can mod the game. Just pointing out one new (water) and one old (solar) example of how traders aren't avoidable by the default game design if you want that content. Drop rate in broken dew collectors must be VERY rare then. I found quite a lot of them since release. The water thing...
  11. Kam R.

    PC Is ignoring game content the only option?

    Loot. You will always loot water unless you allow yourself to use the trader. That is the only source of the water filter for building dew collectors. I read somewhere that water filters are in loot too. Never seen one. If they are, they don't appear soon enough and obviously it's easier to get...
  12. Kam R.

    A suggestion on books, magazines and schematics

    1. Make crafting magazines like the books series, having numbered issues. They still need to be read in certain amounts to get unlocks, the issue numbers don't matter further than that you can only read each issue once to add unlock points. 2. Turn all readables from consumables into...
  13. Kam R.

    PC I Finally Tried the Drone

    yup
  14. Kam R.

    PC I Finally Tried the Drone

    I like that the drone calls me "master". She is like a female K-9. That can fly. And doesn't look like a dog. Just make it a robo-dog, pls&thx. :]
  15. Kam R.

    PC What happens to your old base when you move to a new one?

    F1 ->DM ->Z  ->Shift-G/G to edit/move the blue box to fit your base ->Esc ->Export Prefab ->Give it a name -> Save locally Should then be possible to find it in the prefab editor.
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