Recent content by Kalyori

  1. K

    PC Developer Discussions: Alpha 17

    Rather than edit each source of XP in the XML files, you can just make a new skill that is automatically applied (you don't need to level it up) which gives you an XP modifier for most things. I used it in A16 and it worked quite well.
  2. K

    PC Developer Discussions: Alpha 17

    Look up what model CPU and GPU you have. You've told us the brand, but for example a GTX 1030 will perform far worse than a GTX 1080, etc.
  3. K

    PC Developer Discussions: Alpha 17

    Hmm, I get 700 xp for a weak zombie. It takes me about 3-4 seconds to kill one with my club so I don't see myself getting xp faster any other way.
  4. K

    PC Developer Discussions: Alpha 17

    I've probably played 6-7 hours now with a few friends. I'm enjoying the game a lot -- it's challenging, the new skill system is very good. I feel somewhat stuck that I can't yet build a forge. I need intellect level 4 which requires level 20 and I'm only at level 10 or 11 now -- I have killed...
  5. K

    PC Developer Discussions: Alpha 17

    I disagree. It's so easy to mod you can tweak the difficulty however you like. Your strength, zombies' strength, resources, block strength, etc. And much more. One of 7D's strengths is that it is so easily (and heavily) moddable, you can make it as easy or difficult as you like.
  6. K

    PC Developer Discussions: Alpha 17

    Man getting so amped for this hahaha! So excited to see all the changes and improvements -- graphics, skill system, new vehicles... Hoping for some performance improvements as well so I can get a bit higher FPS.
  7. K

    PC Developer Discussions: Alpha 17

    Will do! Thanks. Would be cool I reckon (perhaps unnecessary) if you could have settings in the menu for the types of ailments you can get. I.E., turn broken legs on or off, different sicknesses, etc.
  8. K

    PC Developer Discussions: Alpha 17

    Is it possible to mod out broken legs? Those things aggravate me more than anything lol.
  9. K

    PC Developer Discussions: Alpha 17

    Zombies could just have a decay effect on them.
  10. K

    PC Developer Discussions: Alpha 17

    Will there be a perk that reduces encumbrance from armour?
  11. K

    PC The Offtopic, A17 thread.

    I can't understand why people complain about it taking so long when they knowingly bought an Early Access game... It's kind of a given. I mean, I understand wanting to play it as soon as possible... because it sounds awesome, but seriously, do you want TFP to release A17 in an unplayable state...
  12. K

    PC Developer Discussions: Alpha 17

    Who went and reported this as a bug????? :miserable:
  13. K

    PC Developer Discussions: Alpha 17

    I'm gaming at 3440x1440, so the RX 480 isn't quite up to task. Are you monitoring GPU usage with GPU-Z or something similar? It's possibly a bottleneck, do you find your CPU usage capped out at 100% when playing?
  14. K

    PC Developer Discussions: Alpha 17

    I can't imagine that 7D only uses one core. I'm sure I've seen more than one core in use when playing it...
  15. K

    PC Developer Discussions: Alpha 17

    In your case, but how much the GPU is used is going to depend on your CPU, GPU, Resolution and individual graphic settings. I.E., my RX 480 which is stronger than the 1050 is completely maxed when I play on lowest settings due to my resolution. Throw path finding onto the GPU as well and my...
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