Recent content by graphite

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    PC RWG Generation Times

    Recently purchased a i5 legion and wanted to compare it to my 2013 i7 by creating the same RWG seed and comparing the generation times. -------------------------------------------------------------------- i7 4770s,(4*8) 32gb DDR3 1600mhz, sata ssd ,gtx 1050ti 4gb. Data Export Time: 3 minutes...
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    PC Bicycle Handlebars question

    Thanks for the reply i can't believe i missed that ! Thought i might be missing something as i had made a bicycle in previous games but must of used a workbench or found/purchased the items. Must be too used to the old mechanic lol.
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    PC Bicycle Handlebars question

    Hi this maybe a silly question and i may have corrupt game even though i verified the gamefiles after downgrading from experimental to A18 b12 stable. I purchase the greasemonkey perk and i cant make bicycle handlebars, it just has a perk label and you click on it and it opens up the perk...
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    PC Alpha 19 Dev Diary

    We know quest's and objectives will make the game more enjoyable and the introduction of bandit's will also help from game fatiuge. But as the story is unknown as yet (for good reason as the game could fizzle for some players if its known too early). Maybe it would be cool if they plotted 3 of...
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    PC Alpha 19 Dev Diary

    Think it was mentioned the blunderbuss will make an exit and maybe replaced with a grenade launcher. Maybe it could be a 9mm Flobert smooth bore shotgun instead. Could be a good tier 1 weapon and use 9mm rimfire. Grenade launcher sounds cool but not really a tier 1 gun.
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    PC 7Days To Die in General, but Game Programming even more generally

    I might be wrong about my assumptions listed as i said above i have only basic programming knowledge but i think it's good to debate these things. Routine update at timed interval doesn't sound as good as updating vital data instantly and scheduling the rest of the processes after. Still needs...
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    PC Alpha 19 Dev Diary

    I'm only giving ideas to something that may or may not be in the game. You would possibly need a remote to give the drone action commands. This would be done by holding the remote in you toolbelt and while holding it use the something like the ammo selection menu to give it commands. Remotes...
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    PC 7Days To Die in General, but Game Programming even more generally

    My debate against the idea wasn't there are too many items that there would all be the same it was there too many items causing a accessor and mutator nightmare. Getting and setting all the items concurrently would be a real problem. I dont't see a more efficent system than having items set...
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    PC Alpha 19 Dev Diary

    I suppose with a drone it can fly up high and circle when your inside a building like a vulture circles and extending the vulture class makes more sense than having to start a fresh on a base entity class. I'm not suggesting it blows everything to shreds on the rooftop like a incoming nuclear...
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    PC Announcement: Welcome 18.2 b5 to stable!

    Yes your right, Q&A posted in the wrong thread.
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    PC Announcement: Welcome 18.2 b5 to stable!

    I think the command is "wsmats" and takes 2 int's. First int is material 0-5. Second int is amount.
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    PC Alpha 18 feedback and balancing thread

    I had a look and couldnt find anything either. I tried a quick test with a zombie hitting a block vs pole but couldn't see any difference but it was a quick test and its not that easy to get accurate results the way i did it, someone smarter will find a better way of doing it. It maybe a bug...
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    PC 7Days To Die in General, but Game Programming even more generally

    I don't know dota2 but had a look at the system information from the wiki page not the gamefiles. From a quick look you have different characters with different abilitys. Different characters have different attacks and different effects. There is not a lot of these to keep track of in a...
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    PC 7Days To Die in General, but Game Programming even more generally

    Loot attached to level and skills isnt that silly and adds the progression annealing to the PRNG Loot containers are specified to what loot group they can spawn. But i made the point earlier about realism vs gameplay and if you had more concentrated loot containers you would only search...
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