Losing that last zombie in a huge POI makes tier 5 Clears very very problematic. Always has. Unless you are prepared to use the console command to kill everything in the area, I would avoid such quests.
It's been like this as far back as A14 that I can remember.
A bit of an exploit really, since you can cheese several hordes per blood moon. That's a LOT of experience and loot bags!
Vehicle sounds disappear for passengers: check
Parked vehicles move around on their own at random: check
Parked vehicles start appearing either buried in the ground where they were parked, or waaaay up in the air above where they were parked, floating majestically: check
These bugs I remember...
For the last 3 horde nights, towards the end of the main horde... all of a sudden my "vision" goes all blurry, very similar to the effect you get if you drink beer or get concussed. Once this kicks in, it lasts till the horde ends, then my vision returns to normal. I have no adverse buffs...
You should always live in a simple box base on very very flat ground (no hills) and not very near any POIs (I like at least 100m away from nearest POI). And do not make any mines near it either (found that out the hard way). This way you will never have tunnelling weirdness from the zombies...
I love this. We did indeed find this happening as soon as we got out first Auger going. On one occasion, I had a Screamer scream right at the top if my mine (by which I mean big hole in the ground) and she and everything she summoned fell in beside me. This included 2 other Screamers. I died...
Well there are 3 of us on my server, so we need 6 wheels for initial transport (3 bikes or minibikes) and 5 Acid and a Beaker for a Chem station. You'd normally expect all those things well before day 13.
I add +3 to +5 to all zombie counts in spawning.xml and also greatly reduce the respawn times. I want zombies all over all the time when outside.
I also increase all vehicle speeds except the Bicycle a little, especially the Gyro (we set max velocity 20), and make the Motorcycle faster than the 4x4
I feel it is a "must have on" setting. There are so few zombies in the world that it makes little difference anyway.
And since I mentioned that, can anyone remind me which xml config file has the settings to increase the zombie count in the wild and change their respawn time? I need at least 5x...
Seems it would make a lot of sense to add a recipe to make Beakers. I mean if we can make jars....somewhere around Physician 3 sound right to me.
And Acid just needs to drop more. For the record, the one Acid we found thus far was in a mound of garbage lying outside a POI. Where did you all...
Acid is the nightmare. I am tasked with making Bicycles for 3 players. Even with all of us looting three little towns near the base really hard, we have found only 1 Acid + 1 Tyre total. It's day 9. This is unacceptable. I have been able to craft Chem Stations and Bikes for days and this has...