Recent content by geengaween

  1. geengaween

    Where is all the info for the Afterlife Overhaul?

    It's the best overhaul I've played so far, but apart from a .git link I can't find anything about it, or the mod creator Redbeardt. No documentation, no patch notes, no roadmap, nothing. It doesn't seem to have a topic on this forum and it's not on 7daystodiemods.com either. Does anyone know if...
  2. geengaween

    Does anyone know how to mess with the recipes in Afterlife mod?

    Specifically the water cooking times? A while ago I tried changing the water recipe cook time from something like 1600 to 800 but for some reason it made the cooking time instantaneous which is massively OP and not fun. Does anyone know the file and values I need to change in order to tweak...
  3. geengaween

    Is there a mod that populates the world with driveable vehicles?

    BDubya's Vehicle mod is amazing but it would be cool if you could find wrecked Work Truck or UAZ452 in driveways and on roads, and then have to find parts to fix them up, rather than crafting them from scratch
  4. geengaween

    Request - mod that prohibits crafting except for the bare necessities, adjusts loot table accordingly

    I'm too stupid to learn how to make a bug-free mod so I'm pathetically begging on here instead. Idea: Prevent the player from crafting everything, except stuff that the average person could actually craft. Such as a wooden club, a campfire, things of that nature. Everything else, including...
  5. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    Something like this would be ideal, no intrusive animal or bird sounds, just an unsettling ambience
  6. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    There already is a volume slider for ambient sounds. Unfortunately it affects ALL ambient sounds at the same time including weather. At the end of the day, having a looping sound of a bunch of generic birds singing happily in what is supposed to be a scary apocalyptic wasteland is kind of...
  7. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    Some people have different brains that notice things you do not Besides, "just try not to notice them" isn't really a great argument to keep something that nobody really likes in the game
  8. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    I agree, I don't use the dynamic music because of those drums. You can actually replace the dynamic music files a lot easier than the ambient sound files, the path is Steam\steamapps\common\7 Days To Die\Data\Music Just find the .wav files that you don't like and replace them with .wav files of...
  9. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    The same 6 second loop of generic birds going CHEEP CHEEP CHEEP CHEEPCHEEPCHEEPCHEEPCHEEP plays non-stop, no matter what, even when the weather is dark and stormy. It's like a drill boring into my skull. And there's no option to turn it off without turning EVERYTHING off including all the wind...
  10. geengaween

    Does anyone know where the ambient biome sound files are located?

    I want to make a mod to replace the godawful birdsong ambient track for the forest biome but there's no sound folder, only a music folder with the chopped up bits of tracks for the dynamic music. Does anyone know anything about how sound and music is handled in this game?
  11. geengaween

    PC Solving Nerd Poling !

    Problem with this is that it goes against the current design doctrine of making every PoI a linear dungeon. This would mean that they'd have to change the design so that there was no longer a start or end point. TBH I don't think nerd poling is a real issue, the game isn't designed to be...
  12. geengaween

    PC Question for The Pimps: are you looking at implementing openAI type tech in the future?

    Since your first game is based almost entirely around procedural generation and you've put a ton of work into tech that convincingly generates towns and cities: Are you interested in the tech/is it on your radar as a possible tool for game development? If yes, are you hoping to possibly...
  13. geengaween

    PC Who remembers these days?

    I miss being able to enable poo
  14. geengaween

    PC Sound effects update when

    Please for the love of god remove the constant birdsong loop from the forest biome and replace it with something more subtle and less intrusive. If anyone knows which specific sound file this is so I can remove it myself, or how to mod it out, please let me know. It is so incredibly annoying and...
  15. geengaween

    Anyone know of any enemy/zombie mods?

    Already tried Snufkin's zombie mod and it wasn't to my liking, too many wacky variants like the shark. Anyone know any other zombie mods that just add more variety and difficulty? Or how easy would it be to buy some assets from the unity store and put them into the game myself?
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