Recent content by geengaween

  1. geengaween

    WalkerSim2

    Yes I've read the documentation, maybe I'm just stupid but when it says "Zombies chase whatever made them spawn (usually you)" does that mean they will home in on you as soon as they switch from agent to zombie, and always know where you are?
  2. geengaween

    WalkerSim2

    I'm unclear on exactly what the chaseactivator option does: Does it mean that the zombies instantly know where you are and zero in on you as soon as your presence in an area forces them to transition from an agent to an interactable zombie? What does this look like in practice, would you just be...
  3. geengaween

    Any mod to improve zombie senses?

    In a typical vanilla world the zombies have a very low radius of detection, they won't really swarm you and it's pretty easy to avoid them. After a while it's pretty boring because they don't present much of a challenge. Are there any mods that make them more like the zeds in project zomboid...
  4. geengaween

    More Arrows & Bolts (5x output)

    geengaween updated More Arrows & Bolts (5x output) with a new update entry: v1.2 Read the rest of this update entry...
  5. geengaween

    More Arrows & Bolts (5x output)

    geengaween updated More Arrows & Bolts (5x output) with a new update entry: patch Read the rest of this update entry...
  6. geengaween

    More Arrows & Bolts (5x output)

    geengaween submitted a new resource: More Arrows & Bolts (5x output) - 5x Crafted Arrows & Bolts Read more about this resource...
  7. geengaween

    Where is all the info for the Afterlife Overhaul?

    It's the best overhaul I've played so far, but apart from a .git link I can't find anything about it, or the mod creator Redbeardt. No documentation, no patch notes, no roadmap, nothing. It doesn't seem to have a topic on this forum and it's not on 7daystodiemods.com either. Does anyone know if...
  8. geengaween

    Does anyone know how to mess with the recipes in Afterlife mod?

    Specifically the water cooking times? A while ago I tried changing the water recipe cook time from something like 1600 to 800 but for some reason it made the cooking time instantaneous which is massively OP and not fun. Does anyone know the file and values I need to change in order to tweak...
  9. geengaween

    Is there a mod that populates the world with driveable vehicles?

    BDubya's Vehicle mod is amazing but it would be cool if you could find wrecked Work Truck or UAZ452 in driveways and on roads, and then have to find parts to fix them up, rather than crafting them from scratch
  10. geengaween

    Request - mod that prohibits crafting except for the bare necessities, adjusts loot table accordingly

    I'm too stupid to learn how to make a bug-free mod so I'm pathetically begging on here instead. Idea: Prevent the player from crafting everything, except stuff that the average person could actually craft. Such as a wooden club, a campfire, things of that nature. Everything else, including...
  11. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    Something like this would be ideal, no intrusive animal or bird sounds, just an unsettling ambience
  12. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    There already is a volume slider for ambient sounds. Unfortunately it affects ALL ambient sounds at the same time including weather. At the end of the day, having a looping sound of a bunch of generic birds singing happily in what is supposed to be a scary apocalyptic wasteland is kind of...
  13. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    Some people have different brains that notice things you do not Besides, "just try not to notice them" isn't really a great argument to keep something that nobody really likes in the game
  14. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    I agree, I don't use the dynamic music because of those drums. You can actually replace the dynamic music files a lot easier than the ambient sound files, the path is Steam\steamapps\common\7 Days To Die\Data\Music Just find the .wav files that you don't like and replace them with .wav files of...
  15. geengaween

    PC Pimps. Please. You got to do something about that godawful birdsong ambience in the forest biome.

    The same 6 second loop of generic birds going CHEEP CHEEP CHEEP CHEEPCHEEPCHEEPCHEEPCHEEP plays non-stop, no matter what, even when the weather is dark and stormy. It's like a drill boring into my skull. And there's no option to turn it off without turning EVERYTHING off including all the wind...
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