Have not played in about 6 months. Looks like for my 9th year anniversary of playing 7D2D will be playing again. The amount of new content in this Storms Brewing release is
Single player.
2 main bases. 2 horde bases. 2 mini bases (next to traders). Main bases in wasteland and forest. Mini bases in desert and burnt. I miss plains!
Stations:
5 campfires, 3 forges, 2 cement mixers, 1 chem station, 2 work benches.
And a partridge in a pear tree.
The nerf is not bad, you can still do good in a stealth build.
The assassin armor before was over power god mode. Honestly don't think the Pimps ever really seriously play tested Assassin armor for gold 1.0 release. Tier 6 Assassin armor especially was OP in 1.0 release. In assassin armor 1.0...
Stealth changes review
After playing this release for about 15-20 hours, I concluded that the stealth "balance" was a nerf.
Before we had god mode assassin armor, so any changes to that is of course a nerf.
About 2 wheel vehicles. TFP ever discuss kickstands?
Kickstands seems like such a logical mod. Faster mount time and the biggest thing is seeing the vehicle standing up. Too hard to code?
If we make a crafted legendary (purple) item such as gloves, this item requires a "legendary part" to craft.
If you scrap the crafted gloves, does the game return the "legendary part" used craft the gloves?
I would be fine with any DLC, cosmetic or new content.
7D2D has provided almost 4000 hours of entertainment to me for only $14. (Alpha 15 release) I see no reason not to give TFP more $ for such entertainment value. In fact, I also bought a tshirt and coffee cup already.
A fan.