Recent content by FMK

  1. FMK

    PC About the anti-radiation mod

    Always, 90 seconds.
  2. FMK

    PC Mutated seeds/Super corn

    Entirely different setting, and on an entirely different scale. Between exposure, predators, required nutritional intake, and everything else working against it, a long-lasting zombie apocalypse -- even being disease/parasite-based -- is impossible, if you're looking for a run-of-the-mill...
  3. FMK

    PC Mutated seeds/Super corn

    So let me get this straight: Genetically modified foods making them better at feeding people? Magic. Extensive training letting you jump better than other people? Magic. The dead coming back to life and trying to murder you? Kosher. Seems legit.
  4. FMK

    PC Trader and economy balance thread

    To be fair, one can pretty much 'get by' with absolutely no perks, depending on ones definition. Rather than remove or nerf them, I'd like to see more highly expensive things that aren't really viable to get without them (aka, money sinks). Q6 Solar Panels, if their base price stays the same...
  5. FMK

    PC Developer Discussions: Alpha 17

    They modified the chance for anemia to be cured from a 3 out of 81 chance in 17.0 to a 3 out of 801 chance in 17.1 each time your max stamina increases, so you're basically never going to see it cured from food consumption now. At least, not in until 10+ minutes have passed in most cases.
  6. FMK

    PC Steel (where to get it)

    At a glance in the XML, there are six harvestable blocks capable of giving Forged Steel, all of which can be obtained regardless of tool used: Insecure Desk Safe (0 to 2) Insecure Wall Safe (0 to 2) Insecure Gun Safe (0 to 2) Insecure Hardened Chest (0 to 2) "poleTop01" (0 to 3) Munitions...
  7. FMK

    PC [b240] *Laughs in Trader*

    Pretty sure that, like with most items that are 'beyond the norm' in pricing, TFP literally just forgot they existed and didn't change their price, while they globally change the multipliers for quality. For the record, if you focus purely on reaching those aforementioned stats, it only takes...
  8. FMK

    PC [b240] *Laughs in Trader*

    With all the nerfs to making dukes from trading, you would expect that basic sanity checks would be put in place to make it so the highest buy price and lowest sell price couldn't overtake each other. You would be very wrong. 5/5 Barter + Grandpa's Awesome Sauce = You now turn a profit from...
  9. FMK

    PC How effective are the Stealth perks?

    Yes, and no. With maxed stealth and light armor (+ the mod that decreases armor noise in each armor slot), you can practically hug sleepers during the day, and literally hug both sleepers and awake zombies while inside a building at night. So long as your detection reads 0, unless you're...
  10. FMK

    PC a17 can't figure out how infection works

    Curing: Random chance to happen during the duration of the antibiotics/etc, this was confirmed by others who dug around in the XMLs. Infection happening: If it was confirmed anywhere, I missed it. My theory is that it's based on the amount of "you feel something.." triggers that happen while...
  11. FMK

    PC Do you guys like this new leveling system ?

    Honestly, a hybrid approach might work best to accommodate the most play-styles. Being above the required level makes it cost 1 skill point, being below it makes it cost... something like LevelRequirement/10 or whatever is balanced. That way, if you play patiently and wait until the required...
  12. FMK

    PC So with the gun cost changes... [b221]

    A quality 1, slightly damaged pistol sells for less than the three mechanical parts you'd get from just scrapping it. (And I'd estimate around 15 times less than the total material cost to actually make it) Amusing, but I foresee more price balancing in the near future. Overall though, very...
  13. FMK

    PC Fall noise is a bit ridiculous

    While I agree that the buggy fall noise triggering is certainly annoying, something to keep in mind that how loud it is, is influenced by armor. Even at 5/5 for stealth, light armor noticeably increases how much noise you make doing anything if you don't have advanced muffle mods in all the pieces.
  14. FMK

    PC Supercorn?

    Eating. Two supercorns is more or less the equivalent of the best cooked foods currently in the game at refilling hunger, without having to actually prepare them in any way.
  15. FMK

    PC So let's talk drugs in A17 [b208]

    Just a few preliminary notes before I dive into it, these observations are based on default-everything, as one tends to assume that's what everything is/supposed to be balanced around. Also, crafting Recog/Fort Bites is currently broken because recipes.xml has their crafting requirement as...
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