Recent content by Drunknmunkey

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    PC Alpha 19 Dev Diary

    Out of the blue: Spotlights still project light through blocks.  Armor progression doesn't feel right for crafting. Lower tier level 6 armor should be obtained before max X and max X. Mods have always been more important than the other benefits.  Only being able to craft level 6 leather when...
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    PC Alpha 19 Dev Diary

    This is prolly a dumb idea, it may require to many things. What if the farming perk included husbandry. Grow and protect your garden and livestock. It could serve as an excuse for bandit attacks including a larger heat map for fat zeds who even in death crave hamburger. Maybe even script...
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    PC Alpha 19 Dev Diary

    !!!!! Very excited for this. ^^ Randomly, vultures are annoying... even on a motorcycle they follow you for miles. Rabdomly, managed to get a motorcycle by level 6. Got lucky finding a chasiss and crucible in loot since the closest trader was 3k away. Anomolyrab, would it be possible to link...
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    PC Alpha 18 feedback and balancing thread

    Makes sense but, mining is mining even if it's a poi. I just think parts should be smeltable. Also, the descriptions for level 2 and 3 on demolitions expert are flipped/backwards. TNT unlocks grenades and Explosives unlocks TNT.
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    PC Alpha 18 feedback and balancing thread

    So bare with me for a second. Game balancing. Could parts be smelted? Currently they can't. It's difficult to make a non-int build and make a base even with the trader and schematics. I'm attempting a perception build and base building without mining. I'm relying on the traders inventory. I'm...
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    PC Alpha 18 feedback and balancing thread

    I'd have to agree with MM, in fact I'd like to see Nitrate or Coal only in the snow biome. Being a forest dweller it forces me to go outside of my comfort zone and change my shirt and pants.
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    PC Alpha 18 feedback and balancing thread

    I think I'm starting to understand the disconnect people are having with skill trees. Some are used to the old style mage,theif,cleric style skill building where the specialization seems to follow an organic flow. The current system is more of a realistic approach where mining requires strength...
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    PC Alpha 18 feedback and balancing thread

    @Axebeard I should have specified in regards to sleeper zeds. It just doesn't seem to matter if you get to close to them but, maybe that has changed recently.
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    PC Alpha 18 feedback and balancing thread

    The difference between Steel and Military @ skill lvl 5 and improved fittings armor rating 16% mobility 17.7% Noise, not improved by specs: Military=50% Steel=100% only muffled fittings changes this so you're still 50% loud in light armor. In my personal opinion these numbers are not a very...
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    PC Alpha 18 feedback and balancing thread

    @jwagne51 True however, spec-ing into heavy armor does the same thing. It's a bit of a moot point. Heavy armor spec-ing shouldn't give more mobility but rather more protection. Being sneaky doesn't really work right now so that's a bit moot as well. Doesn't matter if you're wearing light or...
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    PC Alpha 18 feedback and balancing thread

    Blunderbuss is finally useful early game. It can really save your keester below level 5 if you are able to make one and ammo. I just wish it was more of a one shot kill considering the resource cost early game and if you miss due to being in their face, the concequences for missing is a bandage...
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    PC Alpha 18 feedback and balancing thread

    Is yukka smoothies supposed to warm you up? They are made with snowballs. There's no drink currently (that I'm aware of) that cools you down. Shouldn't there be at least 1 drink that cools you down for desert excursions? Are trip wires working as intended? I can't seem to series them together...
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    PC Alpha 18 feedback and balancing thread

    oooh yeah, and rescue the researcher working on the virus stuck in the bottom of a military poi or bring the trader random items to help the zombies without borders fund such as 3 pistols a stack of sham and boiled water or 50 iron ingots for struggling dwarven miners.
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    PC Alpha 18 Dev Diary!!

    *pokes the bear* Wouldn't a recurve bow be more T2 than a bow with bits of metal on it? Just havin' a bit of fun. Should add an Atlatl to really mess with people. Huge range but, the arc or aiming would suck. T1 insta kill if you can actually hit anything with it.
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