Recent content by Death2gnomes

  1. Death2gnomes

    PC Does GameSparks integration imply micro transactions?

    GS was talked about in the dev streams, Rick answered a couple questions.
  2. Death2gnomes

    PC Alpha 19 Dev Diary

    no medium? :p
  3. Death2gnomes

    PC Alpha 18 Dev Diary!!

    The conan server was set up as PVP so decay setting was on, which is why your stuff faded away when you stopped logging in. Fish was needed for oils in blacksmithing and armor crafting, maybe a couple other things, idk. Crafting is so much simpler in 7d, it doesnt take away from the more...
  4. Death2gnomes

    PC Alpha 18 Dev Diary!!

    They can jump up 3 meters and stand on the zombies head thats in front of them. so there is no gravity and spoon doesnt bend.
  5. Death2gnomes

    PC Alpha 18 Dev Diary!!

    OOO I know what to ask for!!! An archery target with your face on it? or a dart board to hang on the wall.... /smirk
  6. Death2gnomes

    PC Alpha 18 Dev Diary!!

    That "problem" was only half fixed, when you sit in the snow you still get hungry just as fast. You can then watch your fullness(food) drop from having max fullness(120-150) to 50ish in 180-200 seconds or less REAL time. IMO, Hot and Cold buffs are too harsh and even more so on food/drink...
  7. Death2gnomes

    PC Alpha 18 Dev Diary!!

    try 5x1 pressure plates and dart traps, more than 3 or 4 traps chained and you can see it.
  8. Death2gnomes

    PC Alpha 18 Dev Diary!!

    I agree it makes for some interesting game mechanics but the increased chance to get sick is less than you are making it out to be. You could also be a carrier for that "sick" and give it to someone else and never get sick, stick that into game mechanics! LOL
  9. Death2gnomes

    PC Alpha 18 Dev Diary!!

    Obviously, you've spent too much time in Florida or indoors for the winter. Plus, that is a myth how to catch a cold.
  10. Death2gnomes

    PC Alpha 18 Dev Diary!!

    my suggestion was to use ranks of heavy/light armor perk to reduce that mobility penalty, not cardio. why use 1 perk branch when 2 would make the choices matter more?
  11. Death2gnomes

    PC Alpha 18 Dev Diary!!

    if that penalty reduction is added to the armor (heavy/light) perks, increasing the initial non perk penalties shouldnt be a problem for balance. dont forget armor set bonus... lol.
  12. Death2gnomes

    PC Alpha 18 Dev Diary!!

    Speaking of armor perks (heavy and light) I'd like to suggest adding reduce mobility penalty to the perks, the top 3 perk ranks could reduce the 6% down to a 3% penalty, not including mods.
  13. Death2gnomes

    PC Alpha 18 Dev Diary!!

    sooo, Madmole, UFC 165lb champ.
  14. Death2gnomes

    PC Alpha 18 Dev Diary!!

    multi-colored reticles/crosshairs...
  15. Death2gnomes

    PC Alpha 18 Dev Diary!!

    what happened to horses?
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