Recent content by DanoOppenheimer

  1. DanoOppenheimer

    Crawler can´t hit you

    The crawler can’t reach you with its left arm if you’re facing it. Some hits with its right arm may also miss. The only way it can reliably hit you with both arms is if you’re sideways. I also tried using the default FOV, with the same results.
  2. DanoOppenheimer

    Horde Night ending early

    The Blood Moon Horde finished before reaching the spawn num count of the stage. I modded the max number to 99999 to last all night, but it ended early. 2025-07-15T19:47:09 184.279 INF Party of 1, GS 9 (9), scaling 1, enemy max 100054, bonus every 3335 2025-07-15T19:47:09 184.279 INF Party...
  3. DanoOppenheimer

    Spanish Localization

    Hi! I agree with most of your corrections, and although I initially planned to skim through your document, I ended up reading it in detail 😅 (awesome work, by the way!). These are some points that I think could be improved: "Autogiro"... I know its technically correct, but a more common...
  4. DanoOppenheimer

    Crawler zombie levitating

    OK! I didn't see it listed as a Confirmed bug, so I reported it. Glad to know it's already been reported.
  5. DanoOppenheimer

    Crawler zombie levitating

    The crawler zombies levitate instead of crawl/swim in water. It's a little scary, but I don't think they should do that.
  6. DanoOppenheimer

    PC Chunk reset time on dedicated server

    For those who are looking for the same, the parameter is MaxChunkAge, must be set on serverconfig.xml. By default, the serverconfig.xml on a dedicated server don't have this option (at least on the steam version). MaxChunkAge - The number of in-game days which must pass since visiting a chunk...
  7. DanoOppenheimer

    PC Chunk reset time on dedicated server

    Thanks! That wiki have all the parameters.
  8. DanoOppenheimer

    PC Chunk reset time on dedicated server

    Hi! I'm trying to configure this option on a running dedicated server, but I can't find it in the xml files. How can this be configured on an existing server? I don't see any information on the forums. Sorry if there is already documentation about this.
  9. DanoOppenheimer

    PC v1.x Developer Diary

    Hi! I saw a news story that said that TFP was not going to update the console version due to changes in the hardware, making console players have to pay for the game again, when on PC it is not necessary. I was going to correct them about the real reason but looking at the FAQ I saw the...
  10. DanoOppenheimer

    PC Alpha 21 Dev Diary

    I have been playing the game since A04. I love each alpha and played them for several hours. I always respect and appreciate the changes made because I know only The Fun Pimps see the whole picture. I understand that some people see each alpha as the final version and make comments and critiques...
  11. DanoOppenheimer

    PC Alpha 21 Dev Diary

    I can't unsee it xD
  12. DanoOppenheimer

    PC A18's melee system, I dislike it.

    I noticed the same problem. If I try a headshot I often miss the hit so I stop doing that and just point to the chest (and I miss some hits too).
  13. DanoOppenheimer

    PC Alpha 18 Dev Diary!!

    Yes, but you need to increase 5 lvls without spending any points. It feels like you are stuck for a long time until you see some progress in you character. If every lvl of attribute cost 1 point, that feeling disappear, but maybe need some adjustment or another solution, I don't know if this is...
  14. DanoOppenheimer

    PC Alpha 18 Dev Diary!!

    Ok, thanks for the response! But ... This not need a change? Whit the slow leveling, we are going to stay 1 week saving points just for raise 1 attribute rank? (thinking in the higher attributes). It seems wrong to me.
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