Recent content by Brian9824

  1. Brian9824

    PC Living of the Land its a poor gamble

    Again statistics are all about over time, sure you can have a bad run, but over time you will profit, more so with investments, and will always profit when you max your skill.  
  2. Brian9824

    PC Living of the Land its a poor gamble

    My boxes of food would disagree, had to make another box for finished food because I had too many stacks of raw food.  Not even harvesting my crops anymore as i have such a surplus
  3. Brian9824

    PC Are devs aware of multiplayer discussion, moderators?

    I thought its pretty clear.  The servers aren't meant for more then 8 atm.  That doesn't mean it won't work, but its not going to be supported.  As the game is optimized and improved upon hopefully it will be able to support more but its never going to be guaranteed even if its a goal they'd...
  4. Brian9824

    PC Living of the Land its a poor gamble

    Your math is bad.  Red Eagle did it already on the steam forums Perk level 0 2 fruit/veg + 50% chance of seed Perk Level 1 4 fruit/veg + 50% chance of seed Perk Level 2 4 fruit/veg + 50% chance of seed + 50% chance of additional fruit Perk Level 3 6 fruit/veg + 50% chance of seed + 50%...
  5. Brian9824

    PC When a map is generated are resource deposits random?

    Yeah i tested it too, so it looks like same name, same seed = identical ore deposits.  So good to know
  6. Brian9824

    PC When a map is generated are resource deposits random?

    I heard from someone who wasnt 100% sure that it follows Deco RNG which is derived from save game name, so i think i'll have to make a few maps tonight with the same seed and save name and test it.  I can post the seed and save name here with a few coords of nodes if anyone wants to check and...
  7. Brian9824

    PC When a map is generated are resource deposits random?

    If 5 people generate a map with the same seed will resource deposits be in the same location on all 5 maps?
  8. Brian9824

    PC Is zombie loot bags affected by modified loot stage?

    Yeah sounds like it makes sense, was mainly curious in relation to someone whining about how the POI boost gives them an advantage over those who build base from scratch
  9. Brian9824

    PC Is zombie loot bags affected by modified loot stage?

    For instance if you had a zombie loot bag in the forest biome and you could move it to the wasteland biome or into a T5 POI would the loot from the bag be boosted by your modified loot stage? Posting because of this thread on the steam forums...
  10. Brian9824

    What file is the lootstage modifiers for POI's in?

    If someone wanted to edit it so that a Tier 1-5 POI doesn't provide a loot stage bonus, what file would need to be modified?
  11. Brian9824

    PC Does Physician increase the healing the drone does to you?

    See topic, just curious if it effects that
  12. Brian9824

    PC Alpha 20 Dev Diary

    Just out of curiosity does that come with other balance changes like reduced zombie damage to higher tier blocks or increased hp?  The change would result in the higher tier blocks losing a massive amount of durability otherwise.  
  13. Brian9824

    PC Thoughts and Prayers for JaxTeller718

    Oh great, new more complicated injury treatment confirmed for next iteration of the mod...... :smile-new:
  14. Brian9824

    PC Easy way to get almost all books in no time.

    There are no sets. A bookshelf has equal odds of dropping any book regardless of what POI that bookshelf is in so no need to change POI's.
  15. Brian9824

    PC Hey Console players, would you pay for a DLC update? I sure would.

    TFP didn't make the console version, telltale did. It's also not being sold on amazon or other stores (can only buy digital copies). The basic fact is they don't have much experience in doing console ports, hence why they sold the rights to do the port to telltale who screwed it up.
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