Recent content by Blake_

  1. Blake_

    V2.5 Survival Revival Dev Diary

    And sooner rather than later it all becomes a Screamer Opera Metal party with a bunch of undead friends.
  2. Blake_

    PC V2.5 EXP out NOW!

    I did notice. Thank you. It's the little things as much as the big ones that show the love you guys have for your craft. Regarding RWG, I do wish for a network of procedural underground caves like Robert mentioned way back ( something about loading surface and a "deep" underground separately and...
  3. Blake_

    PC V2.5 EXP out NOW!

    My honest review of 2.5 after playing a bit ( a bit more than a bit already, jeez) Honestly, the new RWG improvements are huge. Tiny improvements here and there and I find it difficult to spot jarring landscapes or features. Get it? jarring. Smell? 10 out of 10 implementation. Rotting can't be...
  4. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Well, yes, I hope so in the short term... in a sense? 3x the cost might not be THAT huge. It means obstacle avoidance, basic team tactics, a bit of weapon switching, basic covering and peeking, and MAYBE: item/weapon pick up, driving and/ or trigger activation, like levers, buttons, etc. Those...
  5. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Bandits are cool and all, but I understand why they do prefer to push the game into a proper state first by polishing the few remaining features. Npcs are expected to squeeeeeze every inch of performance this engine can provide. 5x the cost per bandit vs a zombie will be an impressive feat of...
  6. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    Generally it doesn't, specially at higher Tiers (3 and above). But it does in unbalanced Tier 1s, as easy salvage in an easy POI is god sent at early levels. Also, pumps have steel.
  7. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    Tiered quests have caps on zd levels, plus that half skull that does little to none to zd count/difficulty in a Tier 1. Higher leveled entities will noticeably apply if you enter without quest. High quality salvage harvest is too much vs other similar Tier 1 quests in any biome. So biome...
  8. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    You are mistaking Pass'n Gass POI. Not 2 pumps. That's most of pass n gass, not 09. 09 has A LOT of cars and A LOT of pumps (6 or 8 if I recall correctly). AC units on the roof are quite abundant too (I think there were around 10). I'm not sure what POI are you talking about, but this one is...
  9. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    This is a balance report, because you can notice it very clearly if you do lots and lots of POI and this one stands apart . I will begin with the problems: 1. Floor plant of the place is a bit too big for a Tier 1 ( alright, this alone can be ok to save resources) yet it contributes to the...
  10. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Not exactly. You have to have constant checks into your inventory and storage to see if they have smell and to what degree. Spoiling functions in a similar way too but with stack checks. In a game with a sandbox AI that's too much of an overhead for the CPU and you rather use it for occlussion...
  11. Blake_

    PC V2.0 Storms Brewing Dev Diary

    I do love most of the changes over the years. Dumping Learn by doing was a sacrifice that improved the game in most aspects, perks are simple, LBD would have to be extremely progressive and the enemy difficulty well balanced and the experience for everything gated behind specific progressive...
  12. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Thanks for pointing out the typo. Not my native language but still, I'm glad you are a polite gentleman, not like those plague spitters over there. Do I love trolling, my god. Sorry, hugs. Have a nice day. Staph it.
  13. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Nice. But you disregard black zds, asian zds, stereotypical muscleheads , stereotypical jar heads, sexy nurses (currently hot assistant nurses), fat guys (body shame, ain' it?) and stripper zombies. I feel offended now, I hope TFP make the new entities THE WAY I want or else I will thoroughly...
  14. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Yeah. .5 pathing would turn the game into a blender on a drill without a cap, but I'm glad that you are open to add specific obstacle checks. It's not ideal as it needs more than a few to avoid edge cases, but will work mostly the same and with less resources. That never happened to me in 2.1...
  15. Blake_

    PC V2.0 Storms Brewing Dev Diary

    The POI overlaps are mild compared to before, but you are VERY close to solving them. That's bad news regarding raycast vision and grid. That means major changes to a huge rewriting to make them better from the start... but bandits will also have that pathing so... "add sidewalking into a main...
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