Recent content by Blake_

  1. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    Generally it doesn't, specially at higher Tiers (3 and above). But it does in unbalanced Tier 1s, as easy salvage in an easy POI is god sent at early levels. Also, pumps have steel.
  2. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    Tiered quests have caps on zd levels, plus that half skull that does little to none to zd count/difficulty in a Tier 1. Higher leveled entities will noticeably apply if you enter without quest. High quality salvage harvest is too much vs other similar Tier 1 quests in any biome. So biome...
  3. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    You are mistaking Pass'n Gass POI. Not 2 pumps. That's most of pass n gass, not 09. 09 has A LOT of cars and A LOT of pumps (6 or 8 if I recall correctly). AC units on the roof are quite abundant too (I think there were around 10). I'm not sure what POI are you talking about, but this one is...
  4. Blake_

    Windows Tier 1 Pass`n Gas Store 09 has serious balance issues

    This is a balance report, because you can notice it very clearly if you do lots and lots of POI and this one stands apart . I will begin with the problems: 1. Floor plant of the place is a bit too big for a Tier 1 ( alright, this alone can be ok to save resources) yet it contributes to the...
  5. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Not exactly. You have to have constant checks into your inventory and storage to see if they have smell and to what degree. Spoiling functions in a similar way too but with stack checks. In a game with a sandbox AI that's too much of an overhead for the CPU and you rather use it for occlussion...
  6. Blake_

    PC V2.0 Storms Brewing Dev Diary

    I do love most of the changes over the years. Dumping Learn by doing was a sacrifice that improved the game in most aspects, perks are simple, LBD would have to be extremely progressive and the enemy difficulty well balanced and the experience for everything gated behind specific progressive...
  7. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Thanks for pointing out the typo. Not my native language but still, I'm glad you are a polite gentleman, not like those plague spitters over there. Do I love trolling, my god. Sorry, hugs. Have a nice day. Staph it.
  8. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Nice. But you disregard black zds, asian zds, stereotypical muscleheads , stereotypical jar heads, sexy nurses (currently hot assistant nurses), fat guys (body shame, ain' it?) and stripper zombies. I feel offended now, I hope TFP make the new entities THE WAY I want or else I will thoroughly...
  9. Blake_

    PC V2.0 Storms Brewing Dev Diary

    Yeah. .5 pathing would turn the game into a blender on a drill without a cap, but I'm glad that you are open to add specific obstacle checks. It's not ideal as it needs more than a few to avoid edge cases, but will work mostly the same and with less resources. That never happened to me in 2.1...
  10. Blake_

    PC V2.0 Storms Brewing Dev Diary

    The POI overlaps are mild compared to before, but you are VERY close to solving them. That's bad news regarding raycast vision and grid. That means major changes to a huge rewriting to make them better from the start... but bandits will also have that pathing so... "add sidewalking into a main...
  11. Blake_

    PC V2.0 Storms Brewing Dev Diary

    There's no purpose in saying a human being is more valuable than another, specially in this game. Everybody in The Fun Pimps have contributed to the game to various degrees, and all of those degrees are fun. Yes, faatal's work is extremely important, also pretty tedious most of the time. Yes...
  12. Blake_

    ( PC ) Auto-failed TIER III buried supplies quest on activation due to proximity to POI/Remnant

    Update: it happened to me again after a long play session with buried testing only. Tier 1. I noticed It does not interfere with the "wilderness remnant" props but it does with its virtual spawn area, so a remnant is always next\very close to the quest when this bug happens. Any tier is...
  13. Blake_

    ( PC ) Auto-failed TIER III buried supplies quest on activation due to proximity to POI/Remnant

    Update on the issue: Happened again a couple of times. One wilderness remnant I think it was called Burstwater something, but doesn't really matter. Tier I and II this time. It always happened next to a Remnant, so the bug is there. The thing is, the quest overlaps with the 'Remnant' or...
  14. Blake_

    PC V2.0 Storms Brewing Dev Diary

    @faatal the road-Poi square cliffs are still happening, but they are less common and are reduced to those POI with a wide floor area, like Red Mesa (happened to me with that one in 2.1, a few meters of 6 meter cliff here and there right next to the road). -Also, I noticed that zombie AI needs...
  15. Blake_

    ( PC ) Auto-failed TIER III buried supplies quest on activation due to proximity to POI/Remnant

    Screenshots don't work anymore. The site takes them down in a few hours. Anyway, If they are needed I will reupload them, but the issue is clear.
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