Recent content by BlackRabbitMsk

  1. BlackRabbitMsk

    Windows v3.0: It is impossible to cancel the action of searching bags dropped by zombies using the TAB button

    GAME VERSION 3.0 When searching containers during the opening timer, it was and still is possible to cancel the action by pressing the TAB key. Currently, in the test version, pressing the TAB key opens the character's backpack, and the action itself cannot be canceled.
  2. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    I'd like to clarify one thing. As far as I know, large projects have game designers (or several, if the project is large). How does this work here at TFP? Is there a specific person in charge, or is there a focus group, or several designers? It's just that, out of habit, everyone knows Faatal...
  3. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Does the game obligate you to anything? "Nobody wants to go down with the ship"—what's the point? Play and have fun. Honestly, I don't fully understand what this whole monologue is about. Overall, the current situation is quite clear and logical. Development requires resources in the previous...
  4. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    But you agree with the thesis I voiced? Well, regarding the wave of outrage, it usually occurs when a mechanic is blatantly broken or something useful is completely removed. I think in this case, players simply ignored it. But I can definitely say that on many servers, many players genuinely...
  5. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    I take this as self-evident, but for the sake of clarity, I'll provide a detailed analysis: First, I'd like to point out something that, in my opinion, breaks the mechanics of collecting water with a Water Collector: A Dew Collector with mods that increase the speed and volume of water...
  6. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Apparently, I'm missing something. What automation are we talking about? If we break this task down into steps, the clicks, if any, differ only slightly. The player has cans in their backpack—in one case, they need to be placed on the belt, and in the other, they need to be placed in the...
  7. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Here's the math straight from your own math: The same old story: fill 50 jars with water. Option 1: I fill the jars in a puddle: 5 clicks to move 10 empty jars to my belt, 5 clicks to fill them with water, and another 5 to remove them from my belt and return them to my backpack. Total: 15...
  8. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    That's not what I mean by "thinking." You need to consider the time spent on a specific player's task. Here's an example: You need to fill 20 cans with water. In one case, it might take 20 seconds, in another, 30 minutes (I don't remember the exact timing), and that's exactly what I'm talking...
  9. BlackRabbitMsk

    PROJECT Z FULL VERSION

    BlackRabbitMsk updated PROJECT Z FULL VERSION with a new update entry: MINOR UPDATE 2.6.1 Read the rest of this update entry...
  10. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Well, I'm not quite sure what clicks we're talking about. Filling the jars in the dew collector requires a long wait to collect a maximum of six jars. And to fill five jars in a puddle, you need to click once and wait for a three-second animation. 1780397265 I wouldn't have any questions if the...
  11. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Well, actually, I was saying that even a cursory discussion can yield many options that won't break this mechanic, but merely change it to fit the overall logic. This is more a request for such future changes to be more balanced than simply adding something new. Without tying it to a specific...
  12. BlackRabbitMsk

    Master of Intelligence level 5 bonus doesn't work at all.

    Thanks for your prompt response. I've already fixed it for now. I wanted to point out that it's not working correctly in the current version, and you can easily fix it in future updates. Thanks again.
  13. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    Well, I don't quite understand what "not killed" means? After all, the player will make 50 empty jars, fill them all with muddy water from a puddle, and boil them. A collector without a filter essentially does the same thing, only over a longer period of time. What I'm saying is that installing...
  14. BlackRabbitMsk

    A New Chapter for The Fun Pimps and 7 Days to Die

    I'm just wondering if there's a dedicated person working on game balance? I mean, I don't really know whose fault it is. The team is large and everyone is doing their own thing, but some of the "interesting" new features are, to put it mildly, not exactly balanced. The most recent highlight is...
  15. BlackRabbitMsk

    Master of Intelligence level 5 bonus doesn't work at all.

    Greetings. Recently, players informed me that the Master of Intellect perk at level 5 has changed. Previously, there was a perk for the always-charged staff (which, in my opinion, was too unbalanced and I'm glad it was removed). However, now this skill grants 300% damage from electroshock (at...
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