When using the "OnQuest " requirement, the following properties are specified in game events.
This is what's written in the game events file:
That is, if I don't specify an event name at all, the game will check if the player has an active task. If I specify a task name, the game should check...
Hello. I wrote a mod that counts kills with a specific weapon. To track kills from grounded turrets, I use the following code:
This counter works correctly in local play. However, when using it on a dedicated server, it stops counting if an enemy is killed by a turret placed on the ground...
In anticipation of the game's 2.5 release, I decided to surprise you with the big 2.4 update, which contains the latest version of my project. Many new activities and content have been added, and a HUGE number of known bugs have been fixed. The full changelog is below:
- Fixed a bug with...
Hi everyone! I released an update to my mod set yesterday, but I can't figure out how to add the new version to the mod title. When adding an update, I can only specify a title and description.
Can you tell me how I can do this?
- Fixed a bug with the recycler
- Fixed a loot bug for the Veteran boss. Weapon mods now drop correctly
- Fixed a bug where the mouse shock buff could work on minibosses and bosses
- Damage from the mouse effect has been increased by 2 times. Be careful
- Fixed a knockdown bug when upgrading the...
Thanks to the work of GaleanoHD, the Spanish localization of the project was added.
- Balance: The bonus from the Saga of the Hammer T5 book has been changed. Now the experience bonus is not 100% but 50%
- The unique machete "Indiana" has been reworked. Now only bonuses from knives apply to...
- Fixed all currently known bugs in the mod
- Complete audit and correction of Russian localization
- Made many balance changes for smoother gameplay
- Completely reworked personal qualities - now added the ability to develop and get rid of them.
- and much more.
ATTENTION! To avoid errors, it...