High ground is key for dogs early game. Always be aware of your surroundings and have a way to get up high quickly if you come across dogs. Not every threat should be taken head on.
It's better than what I thought about posting, I was going to make a joke about faatal loving his wife so much that he purposely put code in so they don't eat her
For future reference, in the overview section on the right side, the mod author should be telling you if it needs to be installed on both
Hells Janitor does a good job filling out that information to help gamers to install the mod.
Changes how the Tier 0 gear works in the world
Cannot repair T0 gear
Cannot attach mods to T0 gear
Tier 0 weapon damage changed (increased) to compensate for not being able to repair or mod
Pipe pistol now uses 44 cal ammo
Pipe machine gun now uses 9 mm ammo
44 cal ammo is able to be purchased...
No, faatal talked about all the things he was trying to fix with RWG, but I do not believe he ever promised that there would never be instances where roads would just end.
I love the current magazine system for crafting and the perk system for everything else.
I actually took it a step further and changed all the remaining schematics and perk crafting recipes unlocks into magazine series.
Experimental had storms, I remember my first death in the desert while the biome storm was passing through.
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It is when they put it in the roadmap at the very beginning
I prefer the magazine system over LBD, I actually don't like LBD. Games with LBD I usually play very little of or not at all. Crafting IMHO is much better when it is with the magazine system.
In my work, adding additional things beyond the project scope / plan is call project creep and can delay the project being completed on time. Adding things after the project is completed is called continuous improvement. Attempting to or completing items from the next stage of the project...