Recent content by Belgeranrg

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    PC Lighting... and noise please.

    There is an absolute FT of potential with this game. It's far from polished and probably even farther than what the FPs have in store. That's all I meant by my original post, just hopes for the future.
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    PC Lighting... and noise please.

    Poor choice of words on my part. I've only played since alpha 12 so I don't know exactly how far it has come. Sorry for the error in my communication.
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    PC Can we create a wire organizer?

    It would be nice if there was a way to "Upgrade" blocks to have wires in them. Like right-click with the repair tool and it adds the electrical property to the block. That OR there was a way to make the conduits "sink" into the block that they're on by activating with the wire tool. I'm on board...
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    PC Lighting... and noise please.

    I find it strange that lighting and noise have had the back burner treatment so far in this game. As for lighting, does it really need to get so dark on horde nights when I'm inside my base? I mean the light fixtures in the game give off terrible amounts of light anyway but when the horde...
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    Lockpicks

    So I have an idea. I'm sure it's been done but I got the idea when, in another post, someone told me to have a block downgrade into itself in order to make an infinite source. That aside it got me thinking... What if I made a lockpick tool that would "upgrade" a locked container into an unlocked...
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    UI modding

    Is there an easy way to do this while visually seeing the results? I'm trying to get my Foundry (superforge) to show more materials than the normal forge does and getting the UI to show the tanks has proved a bit problematic? is it a guessing game or do you guys have a secret to making your UIs...
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    Dead Zone

    I'm sure this has been asked time and again but I can't find a great answer no matter where I look. I would like to increase the "No Spawn" zone of the LandClaim OR the bedroll (preferably the Keystone Block). I cam across a situation where I revisited one of my old saves where I had set up in...
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    Headshot Damage?

    Is there a way to adjust headshot damage per item Like an alpha 16.4? It looks as if that value has depreciated in the most recent update of 17.4. Or am I really reduced to adjusting the headshot perk in the progression.XMLTo overhaul all head shots? Let me add that what I'm trying to do is...
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    Possible to have 2 outputs?

    Is there a way to have two outputs on a recipe? I'm thinking along the lines of mixing two cans of something and getting the finished product AND a spare can back, is that possible and if so, how?
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    Icons and...

    New to the modding scene and wondering how any of you make or update icons and textures for your mods? I would like to make my own but, as of this point in my mod, I'm reduced to using in-game icons and tweaking the colors for variation. I want to add things like Twine and Ingots to the game but...
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    Regarding Crops

    I'm trying to figure out how to make crops grow without direct sunlight. Think pot farm. I would like a way to make plants grow indoors with a light source directly above them, even if it's slower or yields less than normal it would be worth it. I would like to incorporate it into my mod but I'm...
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    Modding on a Mac (trouble with .assets files)

    Before anyone says anything about playing games on a Mac, I make it work and I can run most games at "Custom Built" quality. That being said I have recently gotten into modding my 7DTD stuff and I would like to change the names of my items from things like 'resourceCarbon' to 'Carbon' or...
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    Curious if there is a way to modify the forge...

    I'm currently working on a balanced overhaul mod. I've been playing with my own personal mods for a while but just got into the realm of modding using the XML files (I was just stupidly editing the configs directly before). I want to make the game much more real by adding items and recipes WHICH...
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