Recent content by Anxiety123

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    Erroneous Dismember Chance Data

    I'm not going to jump through the hoops and provide a bunch of unnecessary info (e.g. system specs, output log) to report some erroneous XML data, so I'll post this here: zombieSpider has its head/arm/leg dismember multipliers set to zero, but the Feral and Radiated versions use the same...
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    Removing a Tag in XPath

    I want to remove the 'noMods' tag from the nailgun without overwriting the 'Tags' property entirely. The only way I know how to do it is this: <set...
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    Higher Level Wandering Hordes?

    So, the gamestage for wandering hordes loops from 1 to 50.  I mistakenly thought it looped through all the defined gamestages, so if I added more then the loop would include them.  It doesn't. I appended the wandering horde list with every blood moon group, with their gamestages increased by...
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    PC Weapon Stamina Efficiency

    I don't think that's correct.  The 'name' value tells you what the effect is modifying.  It may be EntityDamage, BlockDamage, StaminaLoss, DamageModifier, or whatever.  ModPowerBonus is a bit odd, but I think it adjusts EntityDamage and BlockDamage (see the 'tags') multiple times, once for each...
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    PC Weapon Stamina Efficiency

    Yes.  Percentage, not percentile.  Will fix.  Can't edit the posts, apparently.
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    PC Weapon Stamina Efficiency

    Teach me this HTML wizardry. As for the content, it sounds like you're relying on the perk descriptions.  Here's an example of the actual XML data for Pummel Pete. <passive_effect name="BlockDamage" operation="perc_add" level="1,5" value=".2,1" tags="perkPummelPete"/> <passive_effect...
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    PC Weapon Stamina Efficiency

    I suppose I can. Item Base Damage (Power Attack) Stamina Cost (Power Attack) Base Damage : Stamina (Power Attack) Stone Axe 6.0 8.0 0.750 Taza's Stone Axe 8.0 9.0 0.888 Iron Fireaxe 15.1 (15.1 + 125%) 19.9 (39.9) 0.758 (0.378) Steel Axe 28.9 (28.9 + 125%) 30.9 (61.7)...
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    PC Weapon Stamina Efficiency

    Well, we may as well look at some other weapons.  I don't want to construct an elaborate spreadsheet, so I'll still ignore Sexy Rexy, Ergonomic Grip, and skill point costs;  Strength has an advantage since it controls both SexRex and the damage perks for Strength weapons.  I'm still only...
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    PC Weapon Stamina Efficiency

    I've played with various primary weapons recently.  Before starting my current run, I wondered how the various weapon classes compare in terms of stamina efficiency.  So I crunched (overstatement) a few numbers for the primitive tier weapons.  Be aware that I have not considered the effects of...
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    Wandering Horde Recommendations

    I'm really tired of the vanilla wandering horde progression.  I've long since memorized the animal horde (the only dangerous ones) gamestages:  4, 12, 20, 34, 38, 41, 50.  I've memorized them because they're too dangerous to ignore.  So I focus my gameplay in the first few weeks around them.  If...
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    Passive Effect for Faster Scrapping ?

    I've been trying to find a way to improve scrapping speed via perk.  The closest effect I can find is 'CraftingSmeltTime', but that's used by the bellows to improved smelting speed so I don't think it'll work.  Is there no way to scrap brass faster with a perk, or scrap faster in a workbench?
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    Electrical Logic Controls

    The game's electrical tools are pretty limited.  It would be very helpful to have a logic block (panel?) to better control your systems.  Let it connect multiple inputs and outputs.  Once placed, maybe you could access a radial menu by holding 'E' to change its behavior (NOT, AND, OR, XOR, NAND...
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    PC Pushed Around and Other Nuisances

    Thank you.  This explains that problem.  I made my own mod to reduce every enemy's reach by 35% IIRC.  I hate that the vanilla zombies have six-foot gibbon arms.  I don't plan to disable that mod any time soon, since it really helps in multiplayer when one player lags horribly, but at least I...
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    PC Pushed Around and Other Nuisances

    I checked the ConfigsDump for my save.  The dire wolves there are identical to the vanilla XML, except the lines end end with "/>" instead of " />" (note the whitespace) or vice versa, but that's irrelevant.  I don't think anything affects player speed, and I know I've been outrun and...
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    PC Pushed Around and Other Nuisances

    I do use mods.  Too many.  No DLL mods, though.  The pushing could be mod-related and that thought did occur to me.  I don't remember it happening in A18 though, so it could also be an issue with A19.  That's why I asked.
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