Anybody else seeing this?

zombiehunter

Scavenger
Ever since 3.0, I've been seeing some POIs where there are blocks missing in the floor, where you can fall through if you don't see them.
I know I'm using a few mods, specifically the IZZY gun pack and a UI mod, so I wanted to see if anybody playing vanilla is seeing this as well.20260710151849_1.jpg
 
I think it's connected to the POI reset stability issue.

Agreed. This has been around for quite a while, but it seems to me like it's worse in 3.x.

I did have a great experience on my first 3.0 world. I initiated a Tier 6 Infestation at Crack-a-Book HQ, and the specific sidewalk block I was standing on collapsed, dropping me into the basement and immediately triggering all the zombies down there. 10/10 would replicate.

Now I'm playing on a brand new world with missions and trading turned off. Not seeing anything missing or mysteriously collapsed.
 
Now I'm playing on a brand new world with missions and trading turned off. Not seeing anything missing or mysteriously collapsed.
Yeah, it does seem that the stability problems are related to the POI being reset for a quest. I've seen this in at least 3 different POI since 3.0. Hopefully they figure it out soon. This isn't quite as widespread (I think) than what was happening in the 2.x versions with quest resets, but it's still a problem. I've had more issues with this game in 3.x than probably any time before that. Not that there are a LOT of problems now, but I've crashed at least twice to desktop with the Unity crash handler popping up and that never happens.
 
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