PC Damage/death log

Kazgrel

Refugee
Wondering if there's a way to see a lot of incoming damage in order to determine cause of death. Was 2 shot from full health in a solo run last night when an infernal janitor and feral biker rolled up on me. I had taken hits from a feral biker before in the same playthrough but it wasn't enough damage to 2 shot me.

Course I don't expect to find the damage numbers from the aforementioned run now. This is more for future runs so I can know exactly what happened in the event I end up dead again.

I am on PC, so if there's a mod that accomplishes this, I can look into that.
 
Not that I know of, unfortunately. As far as I know, the console only logs player deaths (and maybe debuffs? I'd have to double check). Did you have an infection or other critical injuries at the time? If so, those can have a strong effect on how much damage you take from successive hits.
 
No debuffs. I was perfectly healthy, full HP and all. I was standing in a gore like that slowed me down and is the reason I got hit at all, so I was wondering if there was a hidden debuff from that.
 
It's hard to say for sure what caused your death (other than damage, of course), but zombies can crit on you, doing more than normal damage. That may account for the large amount of damage you took.
 
No debuffs. I was perfectly healthy, full HP and all. I was standing in a gore like that slowed me down and is the reason I got hit at all, so I was wondering if there was a hidden debuff from that.
Have you changed the heatshot multiplier?

I believe the bug with headshot multiplier is still active, where zombies get the bonus too. People who set their multiplier to 500% were finding they occasionally got one-shot as the zombies were being allowed to score headshots.
 
Have you changed the heatshot multiplier?

I believe the bug with headshot multiplier is still active, where zombies get the bonus too. People who set their multiplier to 500% were finding they occasionally got one-shot as the zombies were being allowed to score headshots.
Nope, default headshot damage. Unless the zeds somehow are inheriting the headshot damage multiplier from agility weapons that I had.
 
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