Another 100+ toggles

Whislter

Refugee
Honestly standing ovation for the current toggles. I truly believe 7 Days is on the road to possibly being the greatest make it your own sandbox out. So in saying that give us more.

Typical mods that cover many Quality of Life options could be added.
Horn to open doors
Air Drop Proximity
Air Drop Quality
Honey tree stump find %
Unlock traders from specific biomes
Toolbelt size - Less or more
Backpack size - or upgrade-able - Less or more
Specific Zombies and quality
Rewire current building to use the lighting and doors

What else do people want? Add your lists.
 
No lag when joining someone else's server, to where the ping starts going higher.
Stackable mods of the same mod in storage box/chest. (I mean seriously, weapon and tool parts are stackable, why not mods too?)
"Real" 8 player multiplayer in servers on console (I didn't buy this game just so i'd have to pay a different company/outfit to get dedicated servers just to be able to play with 7 other players in the game. That's bullshet!).
Ability to manually save the game, when you want.
 
The game is continually saved. Saving the entire world and entity status manually would take maybe 30-50 additional Gigs out of your hard drive for each save, depending on map size. ;)
I'd rather have the option to save it myself. Not too long ago, a person came to my server while I was on a mission, found my container of stuff I hid from sight, destroyed my container, took out all the stuff in the bag that the container dropped and dumped it on the ground so it'd disappear and then left. If I could manually save, i'd be able to go back to the save when I still had the stuff in the container, before that person came. Also, my PS5 has a 4TB NVMe drive, I have enough space to last me through next gen if I want.
 
I'd rather have the option to save it myself. Not too long ago, a person came to my server while I was on a mission, found my container of stuff I hid from sight, destroyed my container, took out all the stuff in the bag that the container dropped and dumped it on the ground so it'd disappear and then left. If I could manually save, i'd be able to go back to the save when I still had the stuff in the container, before that person came. Also, my PS5 has a 4TB NVMe drive, I have enough space to last me through next gen if I want.
Oh, so it's not even for your local game, it's for your server? 🤯

That's even worse, because probably if you try to manually save while the server is active everything will freeze and people will need to wait for your save to finish before resuming gameplay (just an educated guess).
 
I'd rather have the option to save it myself. Not too long ago, a person came to my server while I was on a mission, found my container of stuff I hid from sight, destroyed my container, took out all the stuff in the bag that the container dropped and dumped it on the ground so it'd disappear and then left. If I could manually save, i'd be able to go back to the save when I still had the stuff in the container, before that person came. Also, my PS5 has a 4TB NVMe drive, I have enough space to last me through next gen if I want.
If it isn't hosted on console (PC or server host), it's easy enough to just do regular automatic backups. Something happens and you revert to a backup.
 
If it isn't hosted on console (PC or server host), it's easy enough to just do regular automatic backups. Something happens and you revert to a backup.
Yeah, that's probably the best solution...if you run a server why use the in-game save system for data recovery when you have much more robust data storage tools server-side? Especially with a game like 7D2D which saves the game status every second...
 
Oh, so it's not even for your local game, it's for your server? 🤯

That's even worse, because probably if you try to manually save while the server is active everything will freeze and people will need to wait for your save to finish before resuming gameplay (just an educated guess).
Nah, it's not a dedicated server, it is a local game, I just call it a server cause I have it open to the public when i'm online.
 
Nah, it's not a dedicated server, it is a local game, I just call it a server cause I have it open to the public when i'm online.
You have backup options available on any PC. If you're hosting on console, then you are of course out of luck. I don't know the details, but supposedly Sony/MS only allow the game to use a certain amount of drive space, regardless how much is available.
 
More importantly, why allow random people on your server if you care about things like that happening?
Cause playing alone gets boring and I don't expect people to do stuff like that, when you can kick and ban em from your game. Also, most of the people who've come into my game in the past were mostly nice, respectful and some of em i've ended up adding as friends on PSN. Things probably would of been different if I had a land claim put down, but didn't have one at the time.
 
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