HammerDano
Survivor
where/who is our white rabbit?Well there is this character named Neo....nvm.
where/who is our white rabbit?Well there is this character named Neo....nvm.
That's just the worst version of "Games as a Service," imo. Might as well download Candy Crush Saga. "Build it and they will come" didn't work out too well for the industry, though, did it? Turns out trying to produce the next Fortnite by tasking every studio and its neighbor -- even single player studios with no experience whatsoever in producing multiplayer games -- to produce one is not a good idea, much less trying to have it both ways and charge full price for the game, then nickle and dime people to death with it besides.some companies are trying to follow the live service game model
I guess just not for me. Those are symptoms of the dis-ease, afic. What lies beneath is the real bugbear, considering we were all born and conditioned in it. It's been changing since at least Voyager was turned around to take that iconic picture of the planet, imo, but you'd never know it to look only at the surface appearance of things.for me...it was pointed enough
No. It means that most active players are not using mods. Without any legit stats that is the most sensible conclusion to make because most players of any game are casuals.people saying "most people don't play Modded content". I think that is a ridiculous statement. Do they mean that the people who walked away from the game do not engage with modded content?
This is so true.No. It means that most active players are not using mods. Without any legit stats that is the most sensible conclusion to make because most players of any game are casuals.
Most players of games also don't go on forums and Reddit and Twitter, etc. You're seeing things from your perspective and the perspective of those that are invested enough to come to the internet and post about things, aka power users.
Most players of games don't even go too deep into in-game settings let alone figuring out how to find mods and find where the folders might be for them to place them.
There's even a good amount of people that don't even know how to unzip the folders properly for mods, and those are the ones that are going out of their way to install them.
You're overestimating people. They're not as engaged and as savvy as you think.
while i have some quibbles with the finer details the overarching statement is accurate enough i wouldnt argue them here.-snip-
You're absolutely right, that's reality. The average player doesn't pay attention to mods. I can only give a conservative estimate: over 80% of players won't look for or install mods. You've interpreted this problem from the perspective of a normal player. A normal player should buy the game, play the content, and then quietly leave when they get bored. That's why TFP's opening of the Steam Workshop is so urgent. Also, a large portion of players don't accept unofficial content because they feel it's not authentic; they play for self-identification. In their minds, third-party mods are inferior products. Since I learned to modify and create mods, I've forgotten to look at things from a normal player's perspective. Your comments have greatly impacted me; I've finally seen the problem from a normal perspective.No. It means that most active players are not using mods. Without any legit stats that is the most sensible conclusion to make because most players of any game are casuals.
Most players of games also don't go on forums and Reddit and Twitter, etc. You're seeing things from your perspective and the perspective of those that are invested enough to come to the internet and post about things, aka power users.
Most players of games don't even go too deep into in-game settings let alone figuring out how to find mods and find where the folders might be for them to place them.
There's even a good amount of people that don't even know how to unzip the folders properly for mods, and those are the ones that are going out of their way to install them.
You're overestimating people. They're not as engaged and as savvy as you think.
Why should any of us believe that Bandits will be showing up?
Seriously guys, you have exhausted every ounce of goodwill you once had with your community.
Gaslight us some more please...
My Stockholm syndrome isn't fully locked in yet
Questionable.Fortunately for us it will be a happy day when bandits show up.
Guys...you are using a "trust me bro" argument.You're absolutely right, that's reality. The average player doesn't pay attention to mods. I can only give a conservative estimate: over 80% of players won't look for or install mods. You've interpreted this problem from the perspective of a normal player. A normal player should buy the game, play the content, and then quietly leave when they get bored. That's why TFP's opening of the Steam Workshop is so urgent. Also, a large portion of players don't accept unofficial content because they feel it's not authentic; they play for self-identification. In their minds, third-party mods are inferior products. Since I learned to modify and create mods, I've forgotten to look at things from a normal player's perspective. Your comments have greatly impacted me; I've finally seen the problem from a normal perspective.
Your comment is the most meaningful one I've seen in years.
No. It means that most active players are not using mods. Without any legit stats that is the most sensible conclusion to make because most players of any game are casuals.
Most players of games also don't go on forums and Reddit and Twitter, etc. You're seeing things from your perspective and the perspective of those that are invested enough to come to the internet and post about things, aka power users.
Most players of games don't even go too deep into in-game settings let alone figuring out how to find mods and find where the folders might be for them to place them.
There's even a good amount of people that don't even know how to unzip the folders properly for mods, and those are the ones that are going out of their way to install them.
You're overestimating people. They're not as engaged and as savvy as you think.
With over 20 million copies sold, it should be clear just from forum activity alone that the vast majority of players never download or install mods at all.Guys...you are using a "trust me bro" argument.
Using your same logic I would/could argue that the 7days to die creators, who draw in and retain a lot of 7 days to die players, use mods, and play a lot of modded content. People want to play what they see, so people are exposed to and far more likely to be open to using mods. I'd say the number of people who currently claim to play "unmodded" actually have a couple of small quality of life mods installed...what they mean by unmodded is they don't play the full overhaul mods...they see how often they would have to update drivers and files...wait for the mod to be updated because the game got an update. They might even just be waiting for the game to be finished so the mods won't "break" so often, before finally getting to try Darkness Falls. lol
I agree that most games are played casually...I would ask if you could agree that SOME games have more non casual fans? because I think that this game is one of those.
Well—I meant for me. Arguably it will be for someone like you too since there will be sandbox options for bandits as well and you’ll be able to turn them off and remain happy.Questionable.
over 20 million copies sold...how many daily players on steam? (TFP don't tell us what the console engagement is at, so we know the daily player count is higher...just not by how much) I am trying to get you to see that the vast majority of people who bought the game already moved on. I am also trying to argue that the smaller percentage of people who bought the game and are still playing the game, have been playing for years...that this game has higher number of people who are not casual...this is their ride or die game.With over 20 million copies sold, it should be clear just from forum activity alone that the vast majority of players never download or install mods at all.
I’m simply looking at things from a different perspective and acknowledging what I previously overlooked. I have never denied all the great value and benefits that mods bring to the game.
I sense you’re looking to argue with me here, but have you actually fully read and understood everything I’ve been saying in my previous messages?
and I am countering this with:No. It means that most active players are not using mods. Without any legit stats that is the most sensible conclusion to make because most players of any game are casuals.
Most players of games also don't go on forums and Reddit and Twitter, etc. You're seeing things from your perspective and the perspective of those that are invested enough to come to the internet and post about things, aka power users.
Most players of games don't even go too deep into in-game settings let alone figuring out how to find mods and find where the folders might be for them to place them.
There's even a good amount of people that don't even know how to unzip the folders properly for mods, and those are the ones that are going out of their way to install them.
You're overestimating people. They're not as engaged and as savvy as you think.
because we are both just using opinion, everyone who read this, is free to interpret it for themselves...i just want them to know (and you) that there was not a verified fact in sight.Guys...you are using a "trust me bro" argument.
Using your same logic I would/could argue that the 7days to die creators, who draw in and retain a lot of 7 days to die players, use mods, and play a lot of modded content. People want to play what they see, so people are exposed to and far more likely to be open to using mods. I'd say the number of people who currently claim to play "unmodded" actually have a couple of small quality of life mods installed...what they mean by unmodded is they don't play the full overhaul mods...they see how often they would have to update drivers and files...wait for the mod to be updated because the game got an update. They might even just be waiting for the game to be finished so the mods won't "break" so often, before finally getting to try Darkness Falls. lol
I agree that most games are played casually...I would ask if you could agree that SOME games have more non casual fans? because I think that this game is one of those.
Guys...you are using a "trust me bro" argument.
Using your same logic I would/could argue that the 7days to die creators, who draw in and retain a lot of 7 days to die players, use mods, and play a lot of modded content. People want to play what they see, so people are exposed to and far more likely to be open to using mods. I'd say the number of people who currently claim to play "unmodded" actually have a couple of small quality of life mods installed...what they mean by unmodded is they don't play the full overhaul mods...they see how often they would have to update drivers and files...wait for the mod to be updated because the game got an update. They might even just be waiting for the game to be finished so the mods won't "break" so often, before finally getting to try Darkness Falls. lol
I agree that most games are played casually...I would ask if you could agree that SOME games have more non casual fans? because I think that this game is one of those.
You are twisting the entire premise of this discussion, and none of your points actually disprove what Double G and I have been arguing.I am not looking to just argue...my response was to you and Double G...and it was intended to show that you both were using opinion not fact.
and you represent the entire audience?So your opinion is everyone who says he isn't using mods must be lying (either to himself or to make a point)?
I have 2 games running currently, a solo game and a game I play together with a friend. In both games there are no mods at all. No convenience mods, nothing. And I would have no technical problems adding mods if I wanted.
He is stating a fact, while you are fabricating a question.and you represent the entire audience?
my opinion is just that...an opinion. It's based off of conversations, and articles, and watching a ton of content....but, it's still just an opinion. I am not arguing that my opinion is a "common sense" fact.
I'm much more confident in my "trust me bro" than your "trust me bro".Guys...you are using a "trust me bro" argument.
what you call "twisting the premise" I call presenting a different perspective.You are twisting the entire premise of this discussion, and none of your points actually disprove what Double G and I have been arguing.
Yes, it is true that most of those 20 million buyers have long moved on from the game. However, the small percentage of long-term, dedicated players who remain is still nothing more than a niche minority within the game’s overall player base. You keep conflating this loyal core audience with the majority of all players, and that is your fundamental logical flaw.
All of your questions regarding the lack of available tracking data — no Steam metrics for overhaul mod players, no public mod download statistics, no disclosed engagement numbers — only strengthen our argument, not yours. We have never once claimed to possess absolute, concrete facts or complete player population statistics. Our stance is simply reasonable, universal common sense: the vast majority of average casual gamers will never seek out, install, or experiment with mods. Most players do not even delve deep into in-game settings, let alone mod file directories and third-party modifications.
This also perfectly aligns with our original point. The players active on forums, social media and online communities are merely the invested, hardcore minority. The enormous silent majority of casual players never appear in these online discussions, never talk about the game publicly, and never touch mods at all.
You keep accusing us of relying solely on opinion rather than factual evidence, yet you are the one constructing your entire argument from unproven assumptions. With zero supporting data, you presume this small veteran core player base defines the entire audience of the game. Complete factual data does not exist for either side of this debate, yet you selectively criticize us for subjective reasoning while ignoring your own.
We have never presented our viewpoint as irrefutable proven fact. We have only stated the realistic, widespread behavior of most mainstream game players. All of your points regarding abandoned game copies, loyal long-term players, and missing statistical data do nothing at all to counter this.
This is what you wanted. If it's not enough, I can debate with you for three days and three nights.