When will duping be fixed for vehicles/drones?

I dont personally know but its been around forever recently to where on certain populated servers, the storage in vehicles are disabled along with drones
 
If you don't know and can't model, then maybe there is no error?
Its for all vehicles/ not itself but the storage on them - same with drones, its not me coming foward about this, its the server owner that has played 7 days to die a lot longer and it familiar with more stuff then I am
 
Any idea if it was brought up the Developers?
Got it. Information from the OGT agency (One Grandmother Told)
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Or when its going to be fixed, its annoying enough when Populated servers disable it because the feature is abused, then you have to storage to work with
 
Just avoid those servers. Save games is something TFP is planning to work on, but they are a low priority. The way they work may not even change in terms of what is saved at one time. There is so much being saved that trying to save everything at one time is likely to freeze the game each time, so you're probably going to always have the possibility of doing that. It's not really a big deal, though. In a co-op game or a solo game, the people playing can choose whether to do it or not. If those you play with do it and you don't want them to and they won't listen to you, you just play with a different group of people. If you're playing with random people, well... that's just something you have to accept when doing that... people are going to cheat and use exploits. If that's an issue to you, then you avoid playing with random people.

They may eventually fix that, but it may just not be possible. In the meantime, your choice is to play on a server that disables those things, or play on one that doesn't and accept that people may do that, or avoid servers and play with people you know, or play solo.
 
Well Long term because I am playing on a PVP server wth well over 25-40 population occasionally, 7 days shouldn't only be restrcited or primarly focused on PVE the entire time
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I dont know what stops this from being taken care of/solved going foward up until now even, As a cheater isn't something that can "be solved" but a duplication bug should be solved as its coming from the game/not people using cheats/exploits/programs outside of 7 days to die.
Just avoid those servers. Save games is something TFP is planning to work on, but they are a low priority. The way they work may not even change in terms of what is saved at one time. There is so much being saved that trying to save everything at one time is likely to freeze the game each time, so you're probably going to always have the possibility of doing that. It's not really a big deal, though. In a co-op game or a solo game, the people playing can choose whether to do it or not. If those you play with do it and you don't want them to and they won't listen to you, you just play with a different group of people. If you're playing with random people, well... that's just something you have to accept when doing that... people are going to cheat and use exploits. If that's an issue to you, then you avoid playing with random people.

They may eventually fix that, but it may just not be possible. In the meantime, your choice is to play on a server that disables those things, or play on one that doesn't and accept that people may do that, or avoid servers and play with people you know, or play solo.
 
WTF WTF WTF. Are you serious? You aint freaking kidding? This is going on for so long already?

I just started a game on a high ranked server when the admin decided to block the storages because of exhausted abuse of this glitch. I discovered this fact in a normal game situation at the end of a quest when you bearly can use some additional storage space. To play without storrage or drone (you may have one, but for what?) has a enormous inpact to the gameplay.

So what is this thread here? Noone else to complain? The only advice is go play with friends in a save environement?
So this game isnt for real live? Only for a playground?

This issue should have the highest priorety to the developers. Make the game playable in real life condition.

How can something so important to be taken serious be handled so lazy? How difficult can it be to harden the code that a client isnt able to interupt the server from finishing internal transactions?
 
So this game isnt for real live? Only for a playground?
Basically yes;

Unless a server is behind a password and people on it agree on what level of cheating is all right, don't play on vanilla servers. (You may also choose not to care, in that case it also remains somewhat playable, but it's like playing chess with a pigeon, no idea when it will just wipe the board.. but it will.)

If you want a public server, there's a chance that someone has managed to mod out the worst bits and/or somehow polices the population about the rest. But the "hardening" bit .. it's an actually hard problem. For both modders and TFP.

Modders can play whack-a-mole and just take out the most obvious ones, making for a "decent" experience; but not truly fixing much. Much less "everything".
TFP would want to fix "everything" and that would mean they'd have to basically rebuild everything to support "server controlled" way of handling things (you can't trust clients, and this game does...).
 
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