The demolition zombies self-destructed due to fire damage from a Molotov cocktail. This was confirmed with multiple demolition zombies, not just one.

Version
V2.0(b294)
Platform
Windows
In the situation of the Blood Moon Horde, we were attempting to defeat the enemies with fire damage only, without using firearms or pipe bombs. After approximately 20 to 60 seconds of fire damage, we suddenly heard the sound of the detonation switch being pressed (the self-destruct countdown sound), followed by a self-detonation event. I had recognized that the self-detonation of the Demolisher was triggered by firearms attacks from players, so if there has been a change due to a version update, I apologize for my misunderstanding. However, since it exhibited behavior different from previous versions, I wanted to report it.
 
Reproduction Steps
In the situation of the Blood Moon Horde, we were attempting to defeat the enemies with fire damage only, without using firearms or pipe bombs. After approximately 20 to 60 seconds of fire damage, we suddenly heard the sound of the detonation switch being pressed (the self-destruct countdown sound), followed by a self-detonation event. I had recognized that the self-detonation of the Demolisher was triggered by firearms attacks from players, so if there has been a change due to a version update, I apologize for my misunderstanding. However, since it exhibited behavior different from previous versions, I wanted to report it.
Link to Logs
https://www.youtube.com/@onikanataku
Link to Screenshot/Video
https://www.youtube.com/@onikanataku
Hi All,

I checked this in our current testing build, which has not been released yet.

If I am understanding correctly, the player was trying to kill a demolition zombie with fire. I tested this several times with no issues. Each demo died by fire, even when I threw the Molotov directly at the shoulder activation button without them exploding.

Please let me know if I have gotten it wrong and need to look at something else.

Regards,
Dollie
 
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