entity loot containers still fall thousands below bedrock

Grandpa Minion

Survivor
Version
2.6
Platform
Windows
hello
zombie bag containers falling thousands below bedrock
can lead to server crash
EntityLootContainerStrong
EntityLootContainerRegular

Screenshot_2026-03-24_090049.webp
  1. 03-24T09:29:07 1836.365 INF [SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerStrong_916778' with entity id '916778' @ '(576.28, -244423.30, -3196.37)'
  2. 2026-03-24T09:29:07 1836.365 INF [SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerRegular_783466' with entity id '783466' @ '(-2458.50, -9626.91, -3279.94)'


 
Reproduction Steps
bags falling below ground
Link to Logs
https://community.thefunpimps.com/forums/bugs-7dtd/post-thread
Link to Screenshot/Video
https://community.thefunpimps.com/forums/bugs-7dtd/post-thread
Hey Grandpa Minion,

I took a pretty deep look into this, and from what I can tell, it's not something that shows up in the clean, vanilla logs. I checked multiple servers and player logs where this never occured at all. So there isn't a clear cause here, but it does suggest something specific to the server environment. Since your server is heavily modded, mods could be a possible factor.

I do want to be clear, though, that I am not saying they are definitely the cause, just that it can't be ruled out. If you want to help narrow this down further, the best step would be testing with a reduced set of mods or a clean environment to see if the warning still happens.

I'm happy to keep digging into this with you, but I want to set expectations that without isolating variables (especially mods), there's no way to be 100% certain what's causing it.

Best,
Dollie
 
Question is: does the server crash by the mere presence of a lootcontainer underground or does the server crash because servertools "removes" it?

From the (very) small fragment of the log the crash seems to happen right after the "removal" by servertools. That would be a servertools problem i recon.
 
Question is: does the server crash by the mere presence of a lootcontainer underground or does the server crash because servertools "removes" it?

From the (very) small fragment of the log the crash seems to happen right after the "removal" by servertools. That would be a servertools problem i recon.
from what i can tell they are being spawned in below bedrock
2026-03-24T15:58:35 4722.731 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=404078 pos=(-2610.3, -10843.1, -2350.5)
 
2026-03-27T00:51:21 9128.017 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=1078979 pos=(179.7, -73408.8, 1088.8)
2026-03-26T22:30:44 690.953 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=497532 pos=(-293.7, -1518.7, 717.2)
2026-03-26T22:30:44 690.955 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=497532 pos=(-293.7, -1518.7, 717.2)
026-03-27T00:48:28 8955.310 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=553298 pos=(2006.7, -100859.5, -2704.5)
2026-03-27T00:48:28 8955.313 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=553298 pos=(2006.7, -100859.5, -2704.5)
2026-03-27T00:48:48 8975.383 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=33540 pos=(3146.0, -135628.1, -614.5)
2026-03-27T00:20:02 7248.987 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=868383 pos=(-806.4, -802.2, -607.8)
2026-03-27T00:20:02 7248.989 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=868383 pos=(-806.4, -802.2, -607.8)

2026-03-27T00:52:51 9217.544 INF [SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerRegular_33540' with entity id '33540' @ '(3146.03, -138365.40, -614.53)'
2026-03-27T00:52:51 9217.544 INF [SERVERTOOLS] Entity cleanup removed loot container 'DroppedVehicleContainer_1078979' with entity id '1078979' @ '(179.68, -74451.74, 1088.79)'
Caught fatal signal - signo:11 code:2 errno:0 addr:0x7f80e815e9fc
Obtained 14 stack frames.
#0 0x007f85e6089520 in __sigaction
#1 0x007f85e7df07d2 in PlayerMain(int, char**)
#2 0x007f85e7e0cd3d in PlayerMain(int, char**)
#3 0x007f85e7d8c15b in PlayerMain(int, char**)
#4 0x007f85e7d8c62b in PlayerMain(int, char**)
#5 0x007f85e734d353 in PlayerMain(int, char**)
#6 0x007f85e6ffee25 in (Unknown)
#7 0x007f85e6ec7f77 in (Unknown)
#8 0x007f85e6ec7f31 in (Unknown)
#9 0x007f85e6ec8257 in (Unknown)
#10 0x007f85e71341d2 in PlayerMain(int, char**)
#11 0x007f85e6070d90 in __libc_init_first
#12 0x007f85e6070e40 in __libc_start_main
#13 0x0055f075da6029 in (Unknown)
 
2026-03-27T00:51:21 9128.017 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=1078979 pos=(179.7, -73408.8, 1088.8)
2026-03-26T22:30:44 690.953 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=497532 pos=(-293.7, -1518.7, 717.2)
2026-03-26T22:30:44 690.955 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=497532 pos=(-293.7, -1518.7, 717.2)
026-03-27T00:48:28 8955.310 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=553298 pos=(2006.7, -100859.5, -2704.5)
2026-03-27T00:48:28 8955.313 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=553298 pos=(2006.7, -100859.5, -2704.5)
2026-03-27T00:48:48 8975.383 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=33540 pos=(3146.0, -135628.1, -614.5)
2026-03-27T00:20:02 7248.987 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=868383 pos=(-806.4, -802.2, -607.8)
2026-03-27T00:20:02 7248.989 WRN Entity [type=EntityLootContainer, name=?] fell off the world, id=868383 pos=(-806.4, -802.2, -607.8)

2026-03-27T00:52:51 9217.544 INF [SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerRegular_33540' with entity id '33540' @ '(3146.03, -138365.40, -614.53)'
2026-03-27T00:52:51 9217.544 INF [SERVERTOOLS] Entity cleanup removed loot container 'DroppedVehicleContainer_1078979' with entity id '1078979' @ '(179.68, -74451.74, 1088.79)'
Caught fatal signal - signo:11 code:2 errno:0 addr:0x7f80e815e9fc
Obtained 14 stack frames.
#0 0x007f85e6089520 in __sigaction
#1 0x007f85e7df07d2 in PlayerMain(int, char**)
#2 0x007f85e7e0cd3d in PlayerMain(int, char**)
#3 0x007f85e7d8c15b in PlayerMain(int, char**)
#4 0x007f85e7d8c62b in PlayerMain(int, char**)
#5 0x007f85e734d353 in PlayerMain(int, char**)
#6 0x007f85e6ffee25 in (Unknown)
#7 0x007f85e6ec7f77 in (Unknown)
#8 0x007f85e6ec7f31 in (Unknown)
#9 0x007f85e6ec8257 in (Unknown)
#10 0x007f85e71341d2 in PlayerMain(int, char**)
#11 0x007f85e6070d90 in __libc_init_first
#12 0x007f85e6070e40 in __libc_start_main
#13 0x0055f075da6029 in (Unknown)
Exactly as i said. The 2 containers are "removed" by servertools in the same microsecond. And exactly after the "removal" it crashes. Not when the vanilla code hands out warnings for "falling of the world" (30 minutes earlier even). Thats an indication. A very big one. No clue how servertools handles it, but its seems to crash the server based on your logs posted. Maybe a volatility breach among threads?
 
Last edited:
Exactly as i said. The 2 containers are "removed" by servertools in the same microsecond. And exactly after the "removal" it crashes. Not when the vanilla code hands out warnings for "falling of the world" (30 minutes earlier even). Thats an indication. A very big one. No clue how servertools handles it, but its seems to crash the server based on your logs posted. Maybe a volatility breach among threads?
someone needs to figure out why the game engine is spawning entitys thousands of meters below bedrock
 
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