Day 43, 0637 hrs.
Level 79, 2974 Kills.
QP ??. (I forgot to look)
So, HN 6 is history, I finished the Wasteland challenge, tracked down all 4 Trader Joel's, and still, no one has a Drone to sell me. Very unhappy about this.
I forged a lvl 6 NERD helm, and have stockpiled a few 'Grandpas learning Elixirs', and am contemplating a reset and full Intellect build, to get my Drone making skills up to 100, and then I don't have to worry about character level, game stage, Loot stage, or whatever is the holdup getting the traders to just start selling Drones.
I got the lead colored GREEN again, not sure why it was what it was, but it made seeing the deposits in the Wasteland Biome impossible to see. Green is very hard for me to see there, but I just make a video of me scrolling the map, pause it, take a still image, and blow it up to 300%, and if there was a deposit I needed, I can then make it out. I only need to do this for the Desert and Wasteland Biomes, as the Coal and Nitrates are easy to gather in the Burnt Biome. Mind you, I cannot see coal deposits, but I just chop wood.
Does anyone have a clue about what unlocks the drones being for sale at a trader? Do I have to do a job for them or something, before they will sell me one? For two years I played with the 200% Loot bonus on, in every single game, and didn't have any experience with the 'Normal' loot progression, until these last two games. Last game, I made it to day 38, got cocky, went after a Dire Wolf in a straight up 1v1, and then it was Day 1 in my current game.
My last game with the Loot and XP bonuses on, I reached level 100+ by day 35, and just turned on HNEN, and leveled madly to 300th, and then decided to try my hand without either bonus, and see how much harder things were. I'm finding out now, lol.
My Partner, who had been playing legit, and working his way to 300th level w/o dying, has been seduced by the dark side of the force, and has been playing on the cheater server.
The CHEATER server is set to Nomad level (He and I were always playing Scavenger level games), and after a death or two on the sheater server, he started a legit game, but tried to play at Nomad level. He died very quickly, and went back to the Cheater server. I pointed out to him, that just because the folks on the cheater server had chosen Nomad level, that didn't mean that they could play/survive at that level. They just die all the time, even with the god-like Admin Guns, they were all running around with. He is going to try his next LEGIT game at Adventurer level, but not sure he will be turning off the Loot and XP bonuses.
If he keeps them on, he may reach 300th level before me, perhaps. He has expressed a desire to play dead = restart, but with a single death being forgiven. If he matches my settings, and plays without Loot and XP bonuses, I'll most likely complete Scavenger difficulty first, and then the race is on for Adventurer difficulty level Of course, I still have to complete my current game w/o dying (I play strictly dead is restart, no death forgiven), and if I succeed in this game, I'll try a new game at Adventurer level.
Actually, as both of us have had at least one game at Scavenger level where we got to 300th w/o a death, maybe I can talk him into 1 death allowed for each difficulty level above scavenger. Some things we have not standardized, are the MAX zombies settings. I just set them to 12 on day one, and leave it at that. He has varied the number from all the way down to 4 in the early game, up to 32 when he is well equipped and fighting from an impregnable base. He is not a fan of HNEN, whereas I don't really like it, but I need an offset for his faster killing w/guns vs my melee games.
Before, in our previous game, he would get his ammo/base setup, and would just crank the zombies up to max, and just shooting gallery them from perfect safety, while 12 is about all I can handle with melee, and so he would regularly outscore me on kills. I countered this with changing over to HNEN, and as I don't use guns/ammo, I can sustain this after reaching level 100 or so.
For forcing levels w/o XP bonus, I'm thinking a concrete slab, 40 X 25, within a 4-6 block high walls, so as to not need to bother with zombies while trying to power level, each level of the monolith/slab is 1,000 blocks, and I would start off by laying all 1,000 blocks down as balsa wood blocks, then upgrade them to hardwood blocks, then onto cobblestone blocks, and lastly Concrete blocks. If steel is needed, I'll have to spend a game week mining Iron and smelting it down and forging it into forged steel ingots.
I don't know the number off hand, but will find out and post them here. Too be continued...