How far have you gone this playthrough?

Sounds a bit like one of the Guns Nerds & Steel videos.
It is a bit more efficient and extended but the principle is inspired on that yes. I've set the first fences so crawlers can proceed and have dart traps connected to 5-block triggerplates. Only the fences at the last plate are set to crawler height. This saves a lot of darts, usualy under 1.5k per hordenight (on 90minute days) but last hordenight didn't even use 500 darts. Not using any kind of turets or explosives, only an M60 and nailgun. Kind of regret putting points in penetrator, feels it does more damage to my base and lootbags than to the zeds.
 
Day 22, 0910 hrs.
Level 54. 1500 kills.
QP 30/60.

I got a complete Horde Night video (I forgot to cut it off) so if I want to o anything with it, I'll have to have the guy that helped me set it up walk me through how do edit things.

So tired, going to hit the sack, night all.
 
It is a bit more efficient and extended but the principle is inspired on that yes. I've set the first fences so crawlers can proceed and have dart traps connected to 5-block triggerplates. Only the fences at the last plate are set to crawler height. This saves a lot of darts, usualy under 1.5k per hordenight (on 90minute days) but last hordenight didn't even use 500 darts. Not using any kind of turets or explosives, only an M60 and nailgun. Kind of regret putting points in penetrator, feels it does more damage to my base and lootbags than to the zeds.
I use a lot of electric fence posts myself. In fact it makes it almost too easy. I have yet to seem the breach the outer wall, which is 2 concrete blocks thick. The Inner area is all blade traps and more electric fence posts and on the sides of the fence posts are 2 shotgun turrets pointing at each other shooting anything caught in the 4 block wide corridor by electric fence posts. There are also SMG turrets at the steel walls holding up my base. I have decide to let them breach the walls, just to see the shotgun turrets and blade traps work. Yeah my base is that secure that I have to let the zeds get beyond the outer wall.

Outer wall posts.jpg

They have to get past 6 individual lines of electric fence posts all on the same 2 block high section to breach the out wall.

Then they have this to go through.

V1.4_2026-03-10_23-08-22.jpgV1.4_2026-03-10_23-08-27.jpgV1.4_2026-03-10_23-08-31.jpgV1.4_2026-03-10_23-08-59.jpg

I really want to see my blade traps work next bloodmoon #33. So far they have not come near the inner area.
 
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Day 24, 0715 hrs.
Level 57, 1563 kills.
QP 30/60.

Wasn't feeling so great yesterday, took the day off.

Got the Desert Biome completed w/Gear equipped. Returned to the trader, and got Carl's Corn. My skills in "The huntsman" are not great, now I have to go looking for the 2 Hogzilla PoI's, and the second CC. 4 Grace kills every 5 days will massively help my farming.
 
Day 142
Level almost 200
Bored as fark.
Have you tried 12 horde nights, or HNEN? Adds a bit, but soon become a drag, lol. You're about triple my level, and about 5 times as many days into the game.

I miss having a drone, and it's ticking me off a bit to be honest. Playing without the xp and loot bonuses is ok, but not having to go into the snow Biome, nor complete tier three of the quests, in order to get a drone. If this keeps up, I'll just re-spec, and then go all intellect.
 
Have you tried 12 horde nights, or HNEN? Adds a bit, but soon become a drag, lol. You're about triple my level, and about 5 times as many days into the game.

I miss having a drone, and it's ticking me off a bit to be honest. Playing without the xp and loot bonuses is ok, but not having to go into the snow Biome, nor complete tier three of the quests, in order to get a drone. If this keeps up, I'll just re-spec, and then go all intellect.
At this point I think my group is just waiting for the next big-ish update to wipe the map and start again.

We've got serverside mods, tons of supplies, the best gear, lots of food and drink, and tons of Dukes.
 
At this point I think my group is just waiting for the next big-ish update to wipe the map and start again.

We've got serverside mods, tons of supplies, the best gear, lots of food and drink, and tons of Dukes.
I just focus on my base the entire time, this is why I go further that a lot of guys, like day 220 in 120 minute days. Its like I am building something that takes forever to pull of, with the amount of resources needed being unbelievable. I do really just play the game to build a massive self contained base, so that is always my number one goal. Of course along the way, I build the best gear and armor, collect massive amounts of ammo and other important resources. This makes the In-between fun, as I have to go out and mine, loot, wrench cars and other things, make trips to the traders, collect candy in the dead of night (a so called candy run), do quests, get into a lot of battles, try out new gear and keep my temp base from falling.

This is by all means no fault of the devs, because I really enjoy their game a lot when I am slowly building the base. So I still enjoy my time in their game, just in a different way than they would expect. But then, now that the base is completed, I do not have much to do anymore. So I have been fooling around with other games a little bit to fill in the time.
 
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Day 30, 1833 hrs.
Level 64, 1887 kills.
QP 30/60.

Not too much to report since HN 4.

Farming wise, I have the first floor of my farm building decked out, 5 bays w/91 farm plots each. The roof of the farm building got upgraded to cement, and I have 4 unspent skill points as a result. The Farming land claim has a 1 tree thick forest/hedge around it, and I really need more tree there. The footprint of my farm building is 17x43, so plenty of room for more trees there.

My Crafting Base has a hedge 5-6 trees deep, but the CB is much smaller of a footprint. The Tower is just 9x9, but the cement curtain around it's base is 4 blocks wide, so overall, 17x17 blocks. The front and wrap-around decks are heavy with shrooms, and the roof has 24 dew collectors up and gathering. I finally got my Chem station installed (I was doing beer runz, looking for more acid so I could craft one, and low and behold, Trader Bob sold me one.)

I am still looking for a trader that is willing to sell me a Drone. I am used to playing with the loot bonus on, and Trader's start selling drones quite early on. Now however, I am actually thinking about just re-specing my guy, and going full intellect, and just making my own lvl 6 Drone when I can craft the darn thing.

My Horde Base now has a bit more defensive maturity, as the ladder entrance is surrounded by a barrier of spike traps, 2 high 2 deep, and a ladder block extends floor to ceiling, with only an opening 1 block wide, 2 blocks high, and the Iron Hatch can be used as traffic control. I'm loving the way I can manhandle the horde, by constraining them within the ladder enclosure, which is all but filled with spike traps.

I have been trying to wait to open trade routes quests make me go to the Snow and Wasteland Biomes, sorta like a bit of roleplay, but I want my Drone, gosh dang it!!! Rather than do 10 tier three quests, I'm just going to go in and get the traders, and see about the Drone situation.

I have not been to the Snow Biome this year at all, and cannot remember going there in the latter months of 2025. I want to at least have Fortitude maxed out, and be around level 100+ before going in there, as death = restart, and I don't want it to be day 1 again.

Armor wise, I unlocked lvl 5, so not too long till I can make my best out and about gear (again/finally), and then I'll be a bit more happy with the prospect of exploring.

My partner is already talking about his next game, not on the cheater server, where he will once again play an attempt at 300th level, with 1 death allowed. Surprisingly, the Husband, of the Husband and Wife team, who I had all but written off as a lost cause, has made an effort to learn to play legit, and has his own game, running on the same map/world i am using. He just played and survived his very first Horde Night (without resorting to creative mode). So far, he is still playing with the xp and loot bonuses, and has only cheated by spawning in a lvl 1 nail gun. He was all panicking and worried about staying alive, but I walked him through his Crafting base design/construction, and how to survive Horde Night. His Horde Night Base is under construction. He is starting to make good progress, and if he can just resist the temptation for instant gratification/cheat mode, He may just learn the game.

My lady friend, on the other hand, has been gaslighting me all along. She knew about the cheating from day one with her group, but when she played a Horde Night when I was up and about, and I asked her to stream, and when she shot the first soldier zombie, and he just (Poofed) out of existence, she finally came clean and admitted she was cheating. I already knew her server was cheating after a single look at her groups day 12 base, all steel, full of every workstation, dozens of steel boxes, and all filled with materials...

I had actually felt sorry for her, as I thought she was being lied to, and didn't know about the cheating going on. Shame on me, lol.
 
I don't really get cheating in games, especially single player and coop games. If the person is trying for clout in multiplayer, then its for a reason at least. But to play single or coop games and cheat makes no sense, to me anyway.

I remember cheating in System Shock 2 back in like 2000 or something, and I did feel bad about it. I was stuck, and I mean stuck, I had a massive mech with rocket launchers coming at me and I could not get around it, so I spawned a boatload of ammo for my assault rifle with a cheat code. That was it. But I am also guilty of a few times that I took advantage of exploits in games back in the day. I found a place in the game Morrowind that had a huge armory and found a place in the store where the guard could not get to me and shot arrows at them till they were gone. I know cheating is cheating, so no real excuse there.

I also hate to use walkthroughs to find a way around puzzles, until I am pulling my hair out. It just makes me feel dumb to not be able figure out the puzzles in a game myself, but sometimes they are so ridiculous, you have to look for the answer to continue the game. This can be said about a lot of 80s and 90s (although mainly 80s) RPG games, their puzzles seemed to cater only to really, really intelligent people, not dumb guys like me.
 
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I don't really get cheating in games, especially single player and coop games. If the person is trying for clout in multiplayer, then its for a reason at least. But to play single or coop games and cheat makes no sense, to me anyway.
I'll use exploits, don't get me wrong, lol.

So Many games, back in the day.
StarCraft
StarCraft Brood Wars
WarCraft II
WarCraft II Tides of darkness
The whole Pools of Radiance game series

I remember, my friends and I were having a competition. The games were single player, which we would play throughout the week, but we would take turns hosting game nights on the weekends, where all the guys would bring their computers over to one persons place, and we would compare our progress within the group. And I was always mocked by the guys that got me to play a game they had had for months/years, and couldn't get past hard points.

One weekend, it was my turn to host, and the guys came over and started in mocking my progress, and I said, how are you getting all the areas you are exploring fully mapped, so fast? It takes me forever just to map the starter areas. They asked what I was talking about, and I pulled out my trusty pad of grid paper, and showed them.

I had hand drawn every square, of every area, that my digital dudes had explored. Once I started asking them questions about areas that they had missed, and knew nothing about, they started asking questions, and I showed them on my maps, and in game both, and all of a sudden, they all wanted copies of my maps, lol.
I remember cheating in System Shock 2 back in like 2000 or something, and I did feel bad about it. I was stuck, and I mean stuck, I had a massive mech with rocket launchers coming at me and I could not get around it, so I spawned a boatload of ammo for my assault rifle with a cheat code. That was it. But I am also guilty of a few times that I took advantage of exploits in games back in the day. I found a place in the game Morrowind that had a huge armory and found a place in the store where the guard could not get to me and shot arrows at them till they were gone. I know cheating is cheating, so no real excuse there.
I remember fighting my way through the quests in WarCraft II" Tides of Darkness, and one cast iron sun-of-a-gun of a mission, was driving me bonkers, until I discovered an exploit. My friends came over and caught me during a replay, where I was trying to get my best result, and they were like, how did you get there? How did you get past the blocking forces all along the way? You're cheating!

Then I demonstrated the one way that allowed me to expand, grab vast treasures/resources, and build up a maximum size force, and proceeded to crush the AI enemy, all in one play session, with notes on what to do (and what NOT to do), to achieve the best playthrough.
I also hate to use walkthroughs to find a way around puzzles, until I am pulling my hair out. It just makes me feel dumb to not be able figure out the puzzles in a game myself, but sometimes they are so ridiculous, you have to look for the answer to continue the game. This can be said about a lot of 80s and 90s (although mainly 80s) RPG games, their puzzles seemed to cater only to really, really intelligent people, not dumb guys like me.
Yeah, I found out that for some of the games, the other guys were using cheat codes in order to make it through tough missions, and they never did figure out how to beat those missions on their own.

I don't like cheat mode, and won't waste my time playing in a game where that is going on. What really get me cranked up, is when they cheat, and then try to lie about it.

7dtd is, for me at least, a survivor game, not a kill all zombies, at any difficulty level game, using cheated weapons/ammo.

Nothing is better than starting off with next to nothing, and having to gather/build your way up.
 
I had hand drawn every square, of every area, that my digital dudes had explored. Once I started asking them questions about areas that they had missed, and knew nothing about, they started asking questions, and I showed them on my maps, and in game both, and all of a sudden, they all wanted copies of my maps, lol.
I had a massive amount of grid paper maps myself. Started doing it with Might and Magic 1, which was grid based. Around 2007 I started to make my own grid maps for each game, as each game I played had different sized areas to map out. Like Might and Magic 1 & 2 had a 16x16 map for every area you play in until you load up the next area and you would have another 16x16 map, so I made a custom grid map:

Might and Magic Mapping Aid Outdoor.pngMight and Magic Mapping Aid Page 2.png

My laser Printer has a good auto duplex feature, so I just print both sides on one sheet without having to do it manually.

I guess I may take these games too seriously, but it is still fun anyway.
 
Day 33, 2029 hrs.
Level 66, 2064 kills.
QP 35/60.

Head is not right, but still getting some play in. More later when feeling better.
 
Day 36, 1910 hrs.
Level 72, 2040 Kills.
QP 38/60.

Ok, so chest pains and cold temps have seen me not playing very much, hence the slow updates.

I got irked about still not being able to buy a Drone, so went and crafted all the Scorcher Stew I could make (7 of them), and decided to try the Snow Biome even though I am level 72, not 100+ like I had wanted. The game is far more challenging when you need to go out at far lower levels than you are used to, so the 2 years that I played with Loot 200% and XP 300% is very telling. I don't remember if I have run through the Snow Biome on this map before or not, but I was surprised by the location of the 4 Trader Hugh's, so either I have in fact not been in the snow before, or it was so long ago that my feeble mind cannot remember anything about previous playthroughs.

After meeting all 4 Trader Hugh's, though, I am still without a drone. 🤬 🤬 🤬
I have no points in lucky looter, is that the problem? Is my gamestage/lootstage just too low for drones to be unlocked at levels below 100? I am used to having my level 5 drone by HN 5, and usually (with the Loot bonus on) I can get them at Trader Jenn/Bob. Can anyone verify, with Loot bonus OFF, and no points in LL, where/when the Drones start to be for sale?

My obsession with my drone has had me focusing on not doing quests, but Beer Runz instead. My levels are coming in way to slow, so I think I will just build a slab of concrete somewhere, and start stockpiling Learning Elixirs, and start wearing a Nerd Helm.

Once I hit level 100+, I plan on switching to HNEN, and perhaps 12 hour days, instead of 18 hour days, so a 1 1/2 length HN, every night. That should get the XP rolling in.

My little digital dude has himself decked out in the Enforcer set, all but the gloves are lvl 6, gloves lvl 2 (Those bonuses don't work for a guy without power tools/vehicles), and I have built various Farmer/Lumberjack/Miner sets as well, but none are lvl 6.

I could just turn loot bonus ON again, and instantly get my drone, but I want to play all the way through without that crutch.

I have not gotten the HogZilla quest yet, but it is on the south side of the town my main base is in. Right now, my head is getting stuffy, and I'm a bit dizzy, so enough for now.
 
Playing a bit more, but what are the default numbers for the color of LEAD? I finally found a lead deposit, not in the wasteland, and it was the color of wood. I know they are supposed to be green, but what are the actual numbers?
 
Day 43, 0637 hrs.
Level 79, 2974 Kills.
QP ??. (I forgot to look)

So, HN 6 is history, I finished the Wasteland challenge, tracked down all 4 Trader Joel's, and still, no one has a Drone to sell me. Very unhappy about this.

I forged a lvl 6 NERD helm, and have stockpiled a few 'Grandpas learning Elixirs', and am contemplating a reset and full Intellect build, to get my Drone making skills up to 100, and then I don't have to worry about character level, game stage, Loot stage, or whatever is the holdup getting the traders to just start selling Drones.

I got the lead colored GREEN again, not sure why it was what it was, but it made seeing the deposits in the Wasteland Biome impossible to see. Green is very hard for me to see there, but I just make a video of me scrolling the map, pause it, take a still image, and blow it up to 300%, and if there was a deposit I needed, I can then make it out. I only need to do this for the Desert and Wasteland Biomes, as the Coal and Nitrates are easy to gather in the Burnt Biome. Mind you, I cannot see coal deposits, but I just chop wood.

Does anyone have a clue about what unlocks the drones being for sale at a trader? Do I have to do a job for them or something, before they will sell me one? For two years I played with the 200% Loot bonus on, in every single game, and didn't have any experience with the 'Normal' loot progression, until these last two games. Last game, I made it to day 38, got cocky, went after a Dire Wolf in a straight up 1v1, and then it was Day 1 in my current game.

My last game with the Loot and XP bonuses on, I reached level 100+ by day 35, and just turned on HNEN, and leveled madly to 300th, and then decided to try my hand without either bonus, and see how much harder things were. I'm finding out now, lol.

My Partner, who had been playing legit, and working his way to 300th level w/o dying, has been seduced by the dark side of the force, and has been playing on the cheater server.

The CHEATER server is set to Nomad level (He and I were always playing Scavenger level games), and after a death or two on the sheater server, he started a legit game, but tried to play at Nomad level. He died very quickly, and went back to the Cheater server. I pointed out to him, that just because the folks on the cheater server had chosen Nomad level, that didn't mean that they could play/survive at that level. They just die all the time, even with the god-like Admin Guns, they were all running around with. He is going to try his next LEGIT game at Adventurer level, but not sure he will be turning off the Loot and XP bonuses.

If he keeps them on, he may reach 300th level before me, perhaps. He has expressed a desire to play dead = restart, but with a single death being forgiven. If he matches my settings, and plays without Loot and XP bonuses, I'll most likely complete Scavenger difficulty first, and then the race is on for Adventurer difficulty level Of course, I still have to complete my current game w/o dying (I play strictly dead is restart, no death forgiven), and if I succeed in this game, I'll try a new game at Adventurer level.

Actually, as both of us have had at least one game at Scavenger level where we got to 300th w/o a death, maybe I can talk him into 1 death allowed for each difficulty level above scavenger. Some things we have not standardized, are the MAX zombies settings. I just set them to 12 on day one, and leave it at that. He has varied the number from all the way down to 4 in the early game, up to 32 when he is well equipped and fighting from an impregnable base. He is not a fan of HNEN, whereas I don't really like it, but I need an offset for his faster killing w/guns vs my melee games.

Before, in our previous game, he would get his ammo/base setup, and would just crank the zombies up to max, and just shooting gallery them from perfect safety, while 12 is about all I can handle with melee, and so he would regularly outscore me on kills. I countered this with changing over to HNEN, and as I don't use guns/ammo, I can sustain this after reaching level 100 or so.

For forcing levels w/o XP bonus, I'm thinking a concrete slab, 40 X 25, within a 4-6 block high walls, so as to not need to bother with zombies while trying to power level, each level of the monolith/slab is 1,000 blocks, and I would start off by laying all 1,000 blocks down as balsa wood blocks, then upgrade them to hardwood blocks, then onto cobblestone blocks, and lastly Concrete blocks. If steel is needed, I'll have to spend a game week mining Iron and smelting it down and forging it into forged steel ingots.

I don't know the number off hand, but will find out and post them here. Too be continued...
 
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My Horde Night Base.

Just a quick look see.

Here is a quick look at my Crafting Base. Very compact, but does everything it needs to.

Let me know what you folks think?
 
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