Storms shouldn't deal damage to health

The block decay is an interesting idea. How about this (hey, I can dream as well):

After day 30 any blocks other than stone, clay, trees, maybe asphalt, ... (i.e. natural ground blocks) in the forest would start to decay slowly, including pois. (this would need to be a background task working on the savegame so no player needs to be in the area for this to work).
Eventually the forest would decay back to pure nature. Also traders, quests and POI spawn points in the forest would be turned off so POI resets would no longer work.

This would have 2 interesting consequences:

1) You either have the choice to repair every block of your forest base every 3 weeks for example to keep your forest base, or you "defect" to any of the higher biomes. I.e. another small incentive to leave the forest.

2) We would finally see some persistent change in the game where one biome changes back to nature. While it happens we would witness the collapse of "civilization" whenever we drive through

Before the usual guys protest: Yes, I know, won't be for everyone, such a change would need an option to turn it off again.
 
The block decay is an interesting idea. How about this (hey, I can dream as well):

After day 30 any blocks other than stone, clay, trees, maybe asphalt, ... (i.e. natural ground blocks) in the forest would start to decay slowly, including pois. (this would need to be a background task working on the savegame so no player needs to be in the area for this to work).
Eventually the forest would decay back to pure nature. Also traders, quests and POI spawn points in the forest would be turned off so POI resets would no longer work.

This would have 2 interesting consequences:

1) You either have the choice to repair every block of your forest base every 3 weeks for example to keep your forest base, or you "defect" to any of the higher biomes. I.e. another small incentive to leave the forest.

2) We would finally see some persistent change in the game where one biome changes back to nature. While it happens we would witness the collapse of "civilization" whenever we drive through

Before the usual guys protest: Yes, I know, won't be for everyone, such a change would need an option to turn it off again.
That seems like a lot of work for the devs for not much of value. It might be aesthetically pleasing and it might get some people to build somewhere else, but I think you'd probably agree that most people would likely just disable it rather than dealing with that, especially when you're talking about POI becoming unusable due to decay. I don't think putting a lot of dev time into something that (imo) most would turn off is worth it. Having just a simple visual "dirty" texture applied can have a similar effect (visually) with far less effort.
 
That seems like a lot of work for the devs for not much of value. It might be aesthetically pleasing and it might get some people to build somewhere else, but I think you'd probably agree that most people would likely just disable it rather than dealing with that, especially when you're talking about POI becoming unusable due to decay. I don't think putting a lot of dev time into something that (imo) most would turn off is worth it. Having just a simple visual "dirty" texture applied can have a similar effect (visually) with far less effort.

Weell, just from you wanting to disable it (and I was already sure you would chime in and tell us you would do this ;) ) doesn't follow that most would disable it.

In fact there have been a lot of pimp dreams where people hoped for seeing permanent changes in the world. The speed of decay or the start of it could also depend on how many POIs the player has cleared or zombies killed, giving it the "YOU did this"-effect

Anyway, my mention of a "dream" should give a hint that I don't expect this to be implemented before gold, it has as much chance as storms doing block damage.
 
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