V2.5 Apiary Hotfix

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Fun Pimps Staff
2_5_HOTFIXHeader.jpg
Howdy survivors!

We are pushing a hotfix to Stable today that will address a few issues before a much larger V2.6 update coming in a few weeks.

The hotfix includes many improvements to the Apiary, but most importantly a fix for some chunk corruption issues.
Also note that the bee swarms have a chance to spawn when the Apiary is closed instead of when opened.
This will allow players to add flowers or tool mods without having to worry about being in the window.

We have also have a fix for the Hellreaver cosmetic console spam and the shin guards not showing on the female version.
Several other outfit fixes as well.

Here is what else made it into V2.5 b27:

Added
  • CloseEvent XML property in blocks.xml for use with the Apiary

Changed
  • Reworked loot lists and quality templates to allow Quality 6 (Purple) clothing to spawn in loot
  • Increased the chance to find clothing items in loot
  • Updated English Apiary to inform the player that the bees will now spawn when closing the Apiary instead of when opening it

Fixed
  • Apiaries could cause NRE resulting in chunk write errors and reset on dedicated servers
  • Errors when zombies went into destroy area mode near bedrock
  • Twitch Integration Error on Dedicated Servers
  • Gift subs with multiple subs only counted as one gift sub
  • Apiary honey progress indicator was not updating properly
  • Apiary mod visuals were not showing when returning to the chunk
  • Honey was producing in the background while Apiary slots were full
  • Cloth Shader for wasteland assassin's cloak was causing issues
  • Female Hellreaver boots were not displaying the shin guards properly
  • Tree Hat DLC was clipping through ears, chin and/or back of the head for Native 03
  • Pirate outfit eyepatch was clipping on some characters
  • Lumberjack Gloves were invisible in first person view for female characters
  • Camera no longer stutters when driving a vehicle (Note: This issue still applies to passengers - we are actively working on a fix)
 
Dedicated server, updated and with the first player, this is such a sad story... constant errors in the console

1768595971587.png
Post automatically merged:

Before the update, I played this game with the same player and there were no errors.
very sad....
1768596089376.png
 
Dedicated server, updated and with the first player, this is such a sad story... constant errors in the console

View attachment 38165
Post automatically merged:

Before the update, I played this game with the same player and there were no errors.
very sad....
View attachment 38166
Same here, server from version b23 now doesn't work when I'm at b27, and I can't switch between each of the Versions of 2.5... Shame
 
Same here, server from version b23 now doesn't work when I'm at b27, and I can't switch between each of the Versions of 2.5... Shame
Everything works for me and players connect, but for some reasons, I keep getting console errors... I think you have something different...
 
Everything works for me and players connect, but for some reasons, I keep getting console errors... I think you have something different...
I mean - by "not working" I wanted to say I also have console errors. In my case it happens when I open any menu, like tab, challenges, players etc. We had some minor client side mods, anyways it seems they are not compatible with hotfix and we need to start over
 
Everything works for me and players connect, but for some reasons, I keep getting console errors... I think you have something different...
I mean - by "not working" I wanted to say I also have console errors. In my case it happens when I open any menu, like tab, challenges, players etc. We had some minor client side mods, anyways it seems they are not compatible with hotfix and we need to start over


QA has found that this is related to the following items.
  • Rogue Hood
  • Pirate Helmet
Removing and not using these items will stop the error messages.
These errors shouldn't cause any reason to warrant the need for a new game.

An internal ticket has been sent to the team.
 
QA has found that this is related to the following items.
  • Rogue Hood
  • Pirate Helmet
Removing and not using these items will stop the error messages.
These errors shouldn't cause any reason to warrant the need for a new game.

An internal ticket has been sent to the team.
And armorRaiderOutfit @:Entities/Player/{sex}/Gear/Raider/gear{sex}RaiderPrefab.prefab
 
@schwanz9000
Hey.
I remember reading that you guys were going to remove the boss damage multiplier from the radiated Utility Worker and radiated Business Man. It's still there.

<passive_effect name="EntityDamage" operation="perc_add" value="1"/>

They are the only two zombies that have that.
 
@schwanz9000
Hey.
I remember reading that you guys were going to remove the boss damage multiplier from the radiated Utility Worker and radiated Business Man. It's still there.

<passive_effect name="EntityDamage" operation="perc_add" value="1"/>

They are the only two zombies that have that.

Fixed for V3.0 and flagged to be merged into V2.6. Thanks for the reminder...again! :D
 
And armorRaiderOutfit @:Entities/Player/{sex}/Gear/Raider/gear{sex}RaiderPrefab.prefab

Yes, there is an warning message about the Raider's "Crotch Armor Hinge Joint".
Sure it spams the log a bit, but should be relatively harmless like the other two issues mentioned.

I'll find that ticket and adjusted the priority for V2.6.

Thanks!
 
Ah if you're including fixes like these, maybe this one too:
"questRewardLegendaryMeleeWeaponCraftingBundleDesc,items,item,,,A bundle of parts used to craft a legendary version of the title weapon or tool.\n\nIncudes some related magazines."
(There are 4 "incudes" in the Localization.txt)
 
My 2nd and 3rd Apiaries are no longer producing after the hotfix, I'm on ps5
I have only played once since the hotfix, and I am on PC, but mine worked fine. Are you sure you have flowers in them? You need at least a single stack of 10+ for them to work. It won't split across multiple stacks of flowers, so 3+3+4 won't produce.
 
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