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Automatic client download of prefabs required for map

AllUses

Refugee
Hi.
We are planning to reset our dedicated server, creating a new map and include several new custom POIs from the community. As the server should be open for everyone we do not want everyone to search, download and install the required POIs on their own. Is there any way to automatically download all the prefabs required for a map same as the world data? I've found an older thread on Nexus about MVirus (good name) which provides this type of service but it's outdated and require the client to install MVirus on his PC first.

Thanks!
 
Hi.
We are planning to reset our dedicated server, creating a new map and include several new custom POIs from the community. As the server should be open for everyone we do not want everyone to search, download and install the required POIs on their own. Is there any way to automatically download all the prefabs required for a map same as the world data? I've found an older thread on Nexus about MVirus (good name) which provides this type of service but it's outdated and require the client to install MVirus on his PC first.

Thanks!
No. The best option for servers with many mods is to make your own download package of the mods and let people download that as a single package, though you should check with mod authors to see if they mind you doing that. Some may not want you to do that.
 
Ok, just to clarify i'm not speaking about a big mod but 1-2 poi's. i wonder as i've played on many other servers with no download for new poi's. maybe their poi's are using only the existing prefabs? So, if the new poi's consists of prefabs shipped with 7dtd it should work without any additional download.
 
Since Alpha 17, it is required that modded/added POI's be installed on both the server and the client. It will cause sync issues and local map corruption for players joining without the POI's installed in their client.
 
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