Heating

Zimmi0284

Refugee
Hello, how are you?

First of all, I would like to thank you for the great game. It keeps getting better and better.
Even though I think some things were better in the past, it is still a very successful game.

And I am well aware that you have a lot to do, but I wanted to ask about an idea.

It's about life in the snow biome.

Would it be possible to add heating to the game in a future update?

When you live in the snow biome, you freeze despite wearing thermal suits.
The only remedy here is torches and campfires.

But a whole house full of torches doesn't look good. Because then you don't need normal lighting anymore.

Hence my question about heating. Which would then be powered by a generator or oil. Strong enough to heat a room measuring 20x20 blocks.

That way, you can use normal lamps again in the snow biome.
The same might apply to the desert biome, but in the form of air conditioning.

Have a nice Day.
Bastian Zimmermann
Fan from Germany
 
Build a campfire in the center and keep it stocked with lots of wood. You can put it on top a cobblestone block much like a fireplace/firepit.
If you don't like to see the campfire, you can always hide it under the floor (with a hatch on top) and it will still warm you up. :)
 
Build a campfire in the center and keep it stocked with lots of wood. You can put it on top a cobblestone block much like a fireplace/firepit.
If you don't like to see the campfire, you can always hide it under the floor (with a hatch on top) and it will still warm you up. :)
Unfortunately, a campfire currently only heats the block immediately touching it. If you're over 1m away, it has zero impact. That should be changed, imo.

Doesn't match my experience. If I seal up the room completely (including repairing windows and doors) then stepping inside warms me up completely. No torches or otherwise necessary.
Yeah, if you're inside without any openings around you, it'll be warmer. But if you want openings around you, such as on a horde base, there isn't a good option to warm up the air. That might be realistic to a point, but a blazing campfire would still heat the air in an area around it even if it doesn't warm up the entire room if there are openings.

If the game let you open and close windows so that you could leave them closed and warm it up and then open them to fight and the heat would slowly drop instead of suddenly drop, then that would be an option that could work. But they aren't going to do that. Having some kind of heating/cooling system (furnace/AC) could be nice, but I think I'd just not bother with it. Something simple, like a campfire, is one thing. Having to do something more complex or costly isn't worth it since you can ignore the temperature anyhow.
 
f the game let you open and close windows so that you could leave them closed and warm it up and then open them to fight and the heat would slowly drop instead of suddenly drop, then that would be an option that could work.

Does heat drop (suddenly or otherwise) when a door is open? Asking because I'm not sure. Our current base is in the winter biome, and when transferring new loot from vehicles to the crafting building the door is left wide open. I'll warm up while I'm dropping stuff into crates, which makes me think the answer is that open doors don't let out heat... but the room is large so maybe it's more complex than that.

If open doors don't let out heat then I think you could work with that, having an open door positioned at an opening that is actually barred off.

Just spit balling on what might be possible in the game as-is. I think OP's ask for powered heat is a cool one. Right up there with electric work stations.
 
Build a campfire in the center and keep it stocked with lots of wood. You can put it on top a cobblestone block much like a fireplace/firepit.
If you don't like to see the campfire, you can always hide it under the floor (with a hatch on top) and it will still warm you up. :)
From what I gather, the problem with that is that the radius is insufficient. And fire barrels? Good luck getting screamers to leave you alone.

I agree it could do with a little more forethought.
 
From what I gather, the problem with that is that the radius is insufficient. And fire barrels? Good luck getting screamers to leave you alone.

I agree it could do with a little more forethought.
Yeah, probably a campfire at the center of the room won't work, BUT several campfires hidden under the floor could.
In any case temperature is completely reset if you stay in an enclosed area. So i guess fires are only useful in specific situations.
 
Does heat drop (suddenly or otherwise) when a door is open? Asking because I'm not sure. Our current base is in the winter biome, and when transferring new loot from vehicles to the crafting building the door is left wide open. I'll warm up while I'm dropping stuff into crates, which makes me think the answer is that open doors don't let out heat... but the room is large so maybe it's more complex than that.

If open doors don't let out heat then I think you could work with that, having an open door positioned at an opening that is actually barred off.

Just spit balling on what might be possible in the game as-is. I think OP's ask for powered heat is a cool one. Right up there with electric work stations.
I haven't tested it, but it's likely similar to how biome hazards work. If you are close to any opening to the outside (window, door, hole), it will affect you. If you're far enough from any openings, then you wouldn't be affected, but also wouldn't need to heat or cool anything because it gives you an acceptable temperature. The issue isn't really with a regular base, unless you just like having a lot of open windows everywhere or an open roof or something. It's if you wanted to keep a smaller horde base warm in the snowy forest while leaving openings to fight from. You could entirely encase your base inside another building, but that's not really a great option even if it would work.

Yeah, probably a campfire at the center of the room won't work, BUT several campfires hidden under the floor could.
In any case temperature is completely reset if you stay in an enclosed area. So i guess fires are only useful in specific situations.
You would need to try it and see how it worked. Since it's only the blocks directly touching the campfire, having it under the floor wouldn't work. The floor itself might be warm, but you wouldn't because you'd be too far from the campfire. That's my assumption based on how it works above the floor, so it may not be the case if under the floor, but I don't think it would work.
 
The floor itself might be warm, but you wouldn't because you'd be too far from the campfire.
I was thinking more like the campfires directly under the "floor", with each campfire having a wooden hatch on top. ;)
That way you'd basically be inside the 3x3x3 area all the time. If you place them close enough to each other to cover all the area, you're golden.
 
I was thinking more like the campfires directly under the "floor", with each campfire having a wooden hatch on top. ;)
That way you'd basically be inside the 3x3x3 area all the time. If you place them close enough to each other to cover all the area, you're golden.
Ah. A hatch might work. It would look weird, but it could work. Need a double floor so there are blocks under the campfires, but that isn't a big deal. Still, I think they should increase the range of campfires.
 
There's already an air-source heat pump block in the game and many POIs have them to scavenge. With one of those, skip the ducting and just assume the structure is heated?
 
A simple option if it is chosen, if Icb area then extend the distance to include a floor,
but if you have multiple levels, you would need one per level. If not lcb area then
heat as it presently does. There is a check if indoors, a check to see if the campfire
is in a claimed area should be possible.

But it would need the check for isindoors for the player also, so for a roof setup
an encloure would need to be made. For fair use purposes.
 
Back
Top