Hi,
I'm relatively new to the game and I haven't ever looked into mods or anything, so excuse me if this has already been suggested.
So here's my idea...
How about a chance to get missions from the trader based on where the skill points have been spent. For example if the player has invested points into Strength and Fortitude skills then the trader should have a chance to offer an attribute-based mission, and there would be a 50-50 chance of getting either a Strength or a Fortitude mission.
The missions could be something like these:
Strength: You have to defend an NPC(s) at a POI against a mini horde night. Maybe you can only use the resources at the POI to do any building, so that it isn't easily cheesed.
Agility: You have to lead a horde of slow-moving zombies from one location to another while fighting off some zombies that break away from the horde or maybe zombies attracted to the horde.
Intellect: You have to solve a puzzle in a POI and grab the loot before a timed device unlocks all the zombies in the POI, who swarm to your location if you don't get out.
Perception: You have to find multiple items hidden within a POI. Once you have all of the items you can use them to craft a valuable item that you can keep or sell back to the trader.
Fortitude: You have to sow a field, or indoor farm with seeds and then bring them to harvest, while zombies are attacking. Maybe you have to repair an irrigation system while you are awaiting that will help with the growing.
Anyway, I just wanted to share these ideas.
Thanks for reading.
Jey.
I'm relatively new to the game and I haven't ever looked into mods or anything, so excuse me if this has already been suggested.
So here's my idea...
How about a chance to get missions from the trader based on where the skill points have been spent. For example if the player has invested points into Strength and Fortitude skills then the trader should have a chance to offer an attribute-based mission, and there would be a 50-50 chance of getting either a Strength or a Fortitude mission.
The missions could be something like these:
Strength: You have to defend an NPC(s) at a POI against a mini horde night. Maybe you can only use the resources at the POI to do any building, so that it isn't easily cheesed.
Agility: You have to lead a horde of slow-moving zombies from one location to another while fighting off some zombies that break away from the horde or maybe zombies attracted to the horde.
Intellect: You have to solve a puzzle in a POI and grab the loot before a timed device unlocks all the zombies in the POI, who swarm to your location if you don't get out.
Perception: You have to find multiple items hidden within a POI. Once you have all of the items you can use them to craft a valuable item that you can keep or sell back to the trader.
Fortitude: You have to sow a field, or indoor farm with seeds and then bring them to harvest, while zombies are attacking. Maybe you have to repair an irrigation system while you are awaiting that will help with the growing.
Anyway, I just wanted to share these ideas.
Thanks for reading.
Jey.

