WarMongerian
Scavenger
Hi folks, back with yet another question: How do I get rid of all the foggy/somggy bad/low visibility restricting stuff? I'm already having a hard time seeing properly in the real world, and unfortunately, in the 7DTD world, there is an overuse of 'environmental' effects, that make it even harder for me to enjoy this great game.
Just now, I was all the way down in my bedrock stone mining tunnel network, and fog rolled in on the surface. Great, no problem, I'm deep underground, the mineshaft has a closed hatch up on top, and that hatch itself is within a closed building.
Suddenly, I have to start using my helmet light mod, to counter a randomly AI/algorithm applied 'environmental' effect. so two things.
1) Why are such effects being applied to enclosed places?
2) How do I, a visually challenged player, correct this?
In the short term, are there any functional console commands to turn these effects off? In the long term, will there be a game setting that allows for a visually challenged player to just turn them off entirely/permanently?
If I need to learn some file editing, I'm up for trying to remove these effects, so any help would be greatly appreciated.
Just now, I was all the way down in my bedrock stone mining tunnel network, and fog rolled in on the surface. Great, no problem, I'm deep underground, the mineshaft has a closed hatch up on top, and that hatch itself is within a closed building.
Suddenly, I have to start using my helmet light mod, to counter a randomly AI/algorithm applied 'environmental' effect. so two things.
1) Why are such effects being applied to enclosed places?
2) How do I, a visually challenged player, correct this?
In the short term, are there any functional console commands to turn these effects off? In the long term, will there be a game setting that allows for a visually challenged player to just turn them off entirely/permanently?
If I need to learn some file editing, I'm up for trying to remove these effects, so any help would be greatly appreciated.