About reworked yeti and mummy

ALEXZANDER

Scavenger
Will not pour a lot of water here and will get straight to the point!
The reworked yeti and mummy now look better and more logical with new models! More of that magical stuff needs to be removed from this game because it ruins the athmosphere of the zombie apocalypse!
I am only worried that these two zombies will still remain a biome specific! Which kinda sucks cause i am forest only user
The only suggestion i can give about them is to just increase the cooldown of their abillities by twice
 
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So you lock yourself to one biome out of 5 and complain about lack of variety? You can't limit yourself like that and then complain about the game. You're doing it to yourself.

I'd imagine you'll see them in hordes at least, but unless you get close enough to the snow to spawn some and they wander into the forest you probably won't see them otherwise.
 
They'll remain biome specific. They intentionally made a biome specific zombie for each biome other than the forest, so it's not likely they'll change that. Besides, I prefer them to be limited to specific biomes. If I don't want to have them bothering me all the time around my base, I can just build my base in a biome they are part of. Having the terrain around my base getting broken because of the frostclaw or having to constantly deal with bees from the plague spitter would get annoying quickly.
 
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Just curious why Forest only, safety? Seems like you're missing out on a lot of fun.
!just my opinion!
1) Snow biome - this bulls..t comes straight from minecraft and i dont like it (which fits in minecraft only imho) - maybe pcs werent capable of running season mechanic for sandboxes back then when snow biome was introduced in 2010 idk! Seeing it in other sandbox games of 2025 is a facepalm! I would rather prefer a snow season with proper athmosphere! Considering that navezgane is located near desert zones - there must not be any signs of snow as a permanent event! Currently its has even less sence because temperature mechanic was removed for rework!
2) Burnt biome is a cringe, in reallity its just burnt place with no plants at all (in 7 days its still has plants somehow which is dumb)! Has cringe gamma which looks bad! Also isnt a permanent event and is artiffical itself!
3) Wasteland is alvery strange and cringe nowadays (in old alphas it was radiated and required hazmat suit which was logic - later was removed), has cringe stone surface which is very dumb considering that after nuclear bombing (and navezgane is far away from the explosion center) - dirt still remains on its place! Wasteland must not be a small biome but instead, cover all maps smaller than 10-12K (within the conventions of 7 days of course) (also all buildings (especially their windows) must be heavilly damaged from nuclear shockwave which i dont see)! Nice biome for challange only (like wasteland only map if u want to simulate fallout)! Never had need of it
4) Desert biome - a difficult location with very low amount of plants (unlike 7 days)! Desert geography is well made on navezgane map! Nice biome for challanges! Never had a need for it
So for me, forest is the only natural and organic biome (others are bad made and lack of athmosphere)! Sadly lacks proper ecosystem and wildlife
 
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I love the snow biome. I try to get over there as soon as possible to set up my main base. Can't wait until temperature is implemented again so we can make campfires to keep warm like in past versions. Then all we'll need is cans so I can melt that snow for water! 🥫
 
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