Hello! Just checking in after multiple months to "bump" the bug report - have there been any recent developments on the issue?
I can personally confirm that all the aforementioned issues with VRAM memory leaks on Vulkan are the exact same as they used to be, while the default GLcore causes terrible performance when having SSAO turned on, or, even worse, damaging zombies with anything else than fists causes an extremely uncomfortable, bright flashing light effect to blast in your eyes, rendering the game close to unplayable.
Of course we'd all be happy to have these issues resolved eventually (rather as quickly as possible), but I can suggest the simplest, fastest one that can at least make the game playable again (in terms of multiplayer servers).
Currently if a server is protected by EAC it must be accessed through the native Linux port of the game, otherwise (using any Steam Proton versions) EAC will throw an error about file integrity failure caused by an unknown file (ntdll.dll). All that needs to be done, is to enable a toggle for EAC compatibility with Steam Proton which Steam already provides for other EAC-protected titles!
Excited to get back into the game again after a while, and would love these important issues to be resolved ASAP!