New high threat Zombie

All i've wanted for so long is some end game zombies or boss zombies. Things i have to really level up and get the right equipment for, different ones requiring different skills and weapons making looting and world travel required more.

Hell the longest dream I've had is buried zombies, make mining a lot more scarier and risky, imagine digging to escape a zombie then you hit a pocket and three zombies are just staring at you.
 
Suggest to add new type of zombie with new behaviour, which would make players fear! Fast, agile, strong!
PS. It must not look exactly like what shown on this picture!
View attachment 36984
I'm generally against boss-type zombies, but I'm in favor of new types of zombies with different behaviors and attacks, and if they look terrifying, even better. The one in the photo looks better than the blue and orange ones.
 
Suggest to add new type of zombie with new behaviour, which would make players fear! Fast, agile, strong!
PS. It must not look exactly like what shown on this picture!
View attachment 36984
A high end night stalker zombie. A strong Brute zombie. Etc would be really cool
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I'm generally against boss-type zombies, but I'm in favor of new types of zombies with different behaviors and attacks, and if they look terrifying, even better. The one in the photo looks better than the blue and orange ones.
I a boss zombie should be on tier like a zombie bear. Not common... who am I kidding in the wasteland their are bears everywhere
 
I a boss zombie should be on tier like a zombie bear. Not common... who am I kidding in the wasteland their are bears everywhere
Something like bears, direwolves, feral zombies, or mutants, such as the new plage spitter and frostclaw, would be fine, but please with good modeling and animations. What I wouldn't like is a final boss-type zombie with infinite HP and that sort of thing.
 
I'm generally against boss-type zombies, but I'm in favor of new types of zombies with different behaviors and attacks, and if they look terrifying, even better. The one in the photo looks better than the blue and orange ones.
I'd still be satisfied if Wight was given a fair shake. Give him some special abiliity or something so he can stand out from the crowd in some way other than bullet sponginess, especially. You should be terrified to see him coming. Same with screamer. I'd love to see her get her special status back.

Everyone appreciates enemy variety, but it's not as easy to achieve as many of us seem to think. People go on and on about the enemy variety in games like Elden Ring and don't even stop to realize that, while they may look different, the vast majority have the same attack patterns, etc. So, you learn to deal with these one way and those another way regardless what they look like. There aren't actually that many, iow.
 
All i've wanted for so long is some end game zombies or boss zombies. Things i have to really level up and get the right equipment for, different ones requiring different skills and weapons making looting and world travel required more.

Hell the longest dream I've had is buried zombies, make mining a lot more scarier and risky, imagine digging to escape a zombie then you hit a pocket and three zombies are just staring at you.
Consider the extensive resources and time they have invested in prefabs, storms, and bandits throughout the years.
If only they had devoted a mere 1/1000 of that time to developing new zombies. At times, I feel they overlook the fact that this game was originally centered around the zombie apocalypse and survival and thus the addition of zombies and new types of zombies should take precedence over everything in my opinion.
 
I'd still be satisfied if Wight was given a fair shake. Give him some special abiliity or something so he can stand out from the crowd in some way other than bullet sponginess, especially. You should be terrified to see him coming. Same with screamer. I'd love to see her get her special status back.

Everyone appreciates enemy variety, but it's not as easy to achieve as many of us seem to think. People go on and on about the enemy variety in games like Elden Ring and don't even stop to realize that, while they may look different, the vast majority have the same attack patterns, etc. So, you learn to deal with these one way and those another way regardless what they look like. There aren't actually that many, iow.
At this stage of development, I doubt that TFP wants to complicate things too much, but more variety would breathe life into the game, rather than just a simple color change.

I've always liked the zombie clicker in The Last of Us, and since there are different stages of the virus and this is reflected in the zombies, something like that or similar would be good, like seeing a newly infected zombie screaming and rolling around in a poi, Sounds are also important for creating atmosphere.
 
At this stage of development, I doubt that TFP wants to complicate things too much, but more variety would breathe life into the game, rather than just a simple color change.

I've always liked the zombie clicker in The Last of Us, and since there are different stages of the virus and this is reflected in the zombies, something like that or similar would be good, like seeing a newly infected zombie screaming and rolling around in a poi, Sounds are also important for creating atmosphere.
Zombie virus evolve mechanic would be great for 7 days
 
At this stage of development, I doubt that TFP wants to complicate things too much, but more variety would breathe life into the game, rather than just a simple color change.

I've always liked the zombie clicker in The Last of Us, and since there are different stages of the virus and this is reflected in the zombies, something like that or similar would be good, like seeing a newly infected zombie screaming and rolling around in a poi, Sounds are also important for creating atmosphere.
I'll definitely agree a few more models wouldn't hurt. I've even seen the original cast in other games. They would take time to develop, but it would be time well spent if TFP have it to spare. I don't mind the recolor too much, though the recolored guard uniforms in Skyrim were a bit counterproductive to differentiating the various holds, if anyone were to ask me.

TFP is not a triple A. (Thank goodness.) So, I don't expect a triple A budget of time and money to be reflected in the game. Reflecting the evolving virus would be nice, but -- again -- time and money.
 
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