Hi guys, is there any way to reduce ambient light at nights for multiplayer, like setting it from xml so it can be locked to all players? I manage to get pitch black using screen effect and tweaking worldglobal.xml but that comes with some sacrifice like losing contrast etc...On some old alphas as i remember you could set gamma from console but forgot the command, is that still working?
Some examples from current setup:
(this is single player with ingame brightness also set to minimum)





Some examples from current setup:
(this is single player with ingame brightness also set to minimum)




