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Rogues Pack for NPC Core

Rogues Pack for NPC Core 1.0.1.0

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khzmusik

Hunter
khzmusik submitted a new resource:

Rogues Pack for NPC Core - Adds "Rogue" human NPCs to the game.

POWERED_LOGO_HORIZONTAL_low.png


Adds "Rogue" human NPCs to the game.

View attachment 34413

All of them are in the Bandit faction.

The characters come in two flavors: "basic" and "advanced." The "basic" versions can be spawned into horde spawners, but cannot be interacted with or hired. The "advanced" versions cannot be spawned into hordes (the game will...

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I just tested it, and it works. Remember that GitLab makes a "wrapper" folder, so the folder inside that one is the mod folder.
 
Are these updated yet to be useable in the latest version of the game? and the npc civilians? thanks :)

They are not yet updated. I'm currently working on Unity shaders for the zombies, and I will be adding more alternate skins for many of them as well, and human NPCs are after that.

However, you can try using them in 2.x. I have heard reports from people that they are at least usable. They tend to get stuck on stuff, probably due to the one-block crouch changes, but other than that they are reportedly not too bad.

Obviously YMMV, but it may tide you over until I'm able to update everything.

EDIT: You will need the latest versions of SCore and NPC Core as well.
 
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