In a future run, I'm considering removing traders from the spawn.xml or wherever it is located (help?).
This may not be 100% what you desire but. It should point you to it.
go to
nav_objects.xml
Search
for trader just comment out all of the
"settings" but not
the opening and closing of the class. or you will get red object errors, it's
been available since A19, when nav objects were added. I use to use it to track
enemies when sound was not as accurate. especially in the black nights, it worked
like splinter cell radar. The mini map was removed so i used it on the major map.
There are other adjustments that can be made for making it less accurate but each
person has their own preferences. There are some variables that you can adjust.
search
for quest: block comment out all of the settings, to your preference.
Choices are
<inactive_map_settings>
<map_settings>
<inactive_compass_settings>
<compass_settings>
<onscreen_settings>
Result on screen you will have a distance to target in the upper right, but no direction,
no map icon, and no compass icon. But you will still get the marker on the ground. If running
it can throw you off because I think it is straight line acquisition.
Have Fun