Yes, I know. I continued to point out that those who like true survival games are a niche audience. They are there, but the numbers are relatively low. Developers can make a true survival game and sell somewhat well, or they can make a game that only includes aspects of survival and sell much better (assuming both types of game are equally well made). It's up to the developers which way they want to go.
As far as awards and such, awards are generally based on genre, even if they don't specifically list a genre. They would compare similar games, which is usually based on genre to determine what is similar, in order to decide what games get awards or recognition. So you can have a critically acclaimed survival game that will resonate with survival gamers and will not be liked by the majority of players who aren't fans of survival games. That is the point I was making.
I don't believe I've said anything bad about survival players or critiqued them for playing survival. I only pointed out why I think developers have to make decisions about whether or not to include aspects of a genre that aren't going to be appreciated by a larger audience. That isn't a critique of what people play. I never said there was anything wrong with liking survival games. Why would I? People can like any genre they want. I still play survival games on occasion, but they just don't interest me for long. I don't play pure simulation games that have little to do except simulate reality - lawnmowing simulator, bee simulator, etc. I might occasionally try games like that just out of curiosity, but I rarely get even an hour into them before I get rid of them. But I also don't criticize people for liking those games. I'm just not a fan of that kind of game and if they started adding that kind of gameplay to this game, I would stop updating the game or mod it or stop playing it because I wouldn't like the game that way. That's my opinion, nothing more. It isn't a critique of people who like that kind of game any more than my comments about survival games. It's simply my opinion about it and why developers will often avoid the more niche or less-played genres and only take aspects from those that are more accepted by a larger audience.